Unreal Engine Diaries

cMonkX | Unreal Engine Indie Dev

Unreal Engine Diaries is a raw, unedited audio journal from a solo developer trying to build something real in a world where AI is rewriting the rules faster than anyone can keep up. I'm a UX designer who got laid off, picked up Unreal Engine, and started documenting what actually happens when a non-engineer tries to build a virtual world alone — the technical walls, the identity crisis, the occasional breakthrough. No tutorials. No sponsored segments. Just honest dispatches from someone figuring it out in real time. Topics include: Unreal Engine 5, vibe coding, AI tools for solo devs, MetaHumans, virtual fashion, indie game development, and what it means to keep making things when the industry is falling apart around you. If you're building something in Unreal — or wondering if you should — this is for you. Contact: cmonkxxx@gmail.com

  1. 4 DAYS AGO

    Choice Paralysis in Unreal Engine: When Too Many AI Tools Kill Productivity

    Today, we're diving into the wild world of creativity and productivity—or, as I like to call it, my chaotic journey of trying to get stuff done. I’m out here wandering through the woods, reflecting on how this podcast has turned into my accountability buddy while I grapple with the daunting challenges of using Unreal Engine. You know, it's a real love-hate relationship, especially when I find myself stuck in a loop of frustration instead of making progress. But hey, I've discovered that chatting with AI can be a game changer—think of it as having a coding partner who never sleeps and is always ready to brainstorm! So, as I navigate this blend of digital creation and real-life distractions (like family gatherings and the occasional existential crisis), join me in figuring out if I should stick with Unreal or embrace the simpler joys of, say, picking up a camera and just hitting record. A stroll through the forest sets the stage for an introspective dive into the world of game development and the trials we face in the digital realm. While wandering among the trees, I reflect on my journey, the challenges of working with Unreal Engine, and the ups and downs of creative accountability. The podcast serves as my personal diary, a space where I spill my thoughts on navigating the labyrinth of projects, bugs, and the occasional existential crisis. It's not just about the code; it’s about the journey of self-discovery wrapped up in deadlines and digital frustrations. I also explore the role of AI in my workflow, which has become a unique companion on this path, especially during those long hours stuck in front of the screen. It’s a conversation about finding motivation in unexpected places, and how sometimes, you just need a sounding board—even if it’s a chatbot. As I wander, I ponder the importance of community in this solo endeavor, realizing that while I may feel like a lone wolf in the coding wilderness, I’m actually part of a larger ecosystem of creators. The episode is a blend of personal anecdotes, technical musings, and a sprinkle of humor, all tied together by my love for creating in Unreal Engine and the hope of finding clarity in the chaos of creativity. Takeaways: We’re diving deep into the chaotic world of bugs and obstacles while learning Unreal Engine, and honestly, it feels like my own tech diary on a wild adventure.This podcast serves as my accountability partner, keeping me motivated while I juggle projects and the reality of being a solo dev in a complex ecosystem.Walking through the forest while recording this episode is both a refreshing change and a reminder that stepping outside can spark new ideas in our creative processes.Unreal Engine is a beast that demands teamwork and resources; sometimes, it feels like I'm wrestling with a giant while trying to make my dreams come true.I’m realizing that using AI tools has made my workflow smoother, even if I'm still figuring out how to harness them effectively in my projects.It's all about finding the right balance—between using Unreal for its powerful capabilities and knowing when to step back and embrace simpler tools for quicker results. Companies mentioned in this episode: EPICUnreal EngineChat GPTClaudeGeminiAnti GravityMarvelous DesignerGodotSeat DanceNano Banana

    32 min
  2. 27 MAR

    Epic Games Layoffs & Usual AI Shenanigans (Life's a Mess, But So Is This Episode)

    Contact: cmonkxxx@gmail.com About This EpisodeThis is a raw, unedited entry from the Unreal Engine Diaries. If you are looking for a polished, corporate tech news summary, you might want to look elsewhere. This is a personal message from the trenches of solo game development, recorded in the evening after a busy day. There is a lot on my mind. It is a monologue-conversation between friends about the reality of the industry in 2026, the weight of global news, and the chaotic beauty of building things with AI. The Epic Games Shake-upA few days ago, 1,000 people were let go at Epic Games. We discuss the fallout of this decision, the generous severance packages involved, and the "strategic" reasons cited by the company. I share my critical perspective on why a layoff can sometimes be a catalyst for personal growth, specifically looking at the transition from being a comfortable employee to a motivated independent builder. We also touch on the unique safety nets available in places like Germany that make these pivots possible. From Designer to Builder: The Vibe Coding RevolutionThe core of this episode focuses on the shift in my own workflow. I have moved away from being just a designer and into being a builder, largely thanks to the power of AI. The 2D MVP Strategy: Why I am currently building my AI NPC logic in a 2D pixel art environment rather than fighting with 3D realism in Unreal Engine.The AI Stack: Insights into using Claude Code, Gemini, and local LLMs to create interactive experiences.OpenClaw Integration: How I am using the OpenClaw framework to interact with NPCs via Telegram and mobile agents.Local LLMs: The benefits of running models locally for a free, private, and uncensored development environment. Key Topics and TimestampsThe weight of the world: Dealing with news addiction and the dystopian feel of 2026.The Epic Games Layoffs: 1,000 voices and a call to action for those affected.Layoffs as a blessing: Discussing financial runways, severance, and the push to pursue dreams.Parenting and production: A real look at the struggle to find recording time.Technical deep dive: Vibe coding in Unreal Engine vs. current AI assistant limitations.The 2D framework: Testing intelligent NPCs and local LLM logic.OpenClaw and Telegram: Building a metaverse like experience you can text.Looking ahead: Competition in the AI industry and a side quest to Poland for Gaussian splatting. Call to Action for Epic EmployeesIf you were part of the 1,000 people let go at Epic Games, I want to hear from you. This podcast is a platform to amplify your stories. Whether you want to talk about your time there, the severance process, or your next move, reach out privately at cmonkxxx@gmail.com. We can chat off the record or bring you on as a guest to share your insights with the Unreal community. For the SEO Crawlers and Curious DevelopersKeywords: Unreal Engine 5 development, Epic Games layoffs 2026, Vibe Coding, AI NPC logic, OpenClaw AI, Local LLM for game dev, Claude Code Unreal Engine, Independent game developer diary, Solo dev struggle, Gaussian splatting tutorial, AI agents in gaming. This episode was recorded in a single, raw take. It includes the real sounds of life, the pauses of actual thought, and the honest anxieties of a developer trying to make sense of a fast moving industry. Thanks for being here.

    21 min
  3. 17 MAR

    Vibe Coding and Unreal Engine: Are We There Yet?

    Ever feel like you're drowning in a sea of tech tools and workflows, unsure of what actually matters? Yeah, me too. In this chat, we dive into the chaos of being overwhelmed by endless options, especially when it comes to creative software like Unreal Engine and AI tools. I’m a month into this whole unemployment gig, and let me tell you, it’s been a wild ride of productivity mixed with a bit of existential dread about the gaming industry’s future. While I’m out here trying to make my cute Italian town come alive with AI-driven pedestrians, I can’t help but wonder if I'm just complicating things—like trying to find my keys in the fridge. We explore the balance of staying focused on our passions while navigating the noise of external distractions. So, grab a comfy seat, maybe a snack, and let’s get into the nitty-gritty of this creative journey together! In the colorful tapestry of creative exploration, we often find ourselves at a crossroads, surrounded by distractions and a plethora of tools that promise to enhance our workflow. After a month of being unemployed, I’m here to share my journey of embracing this unexpected freedom with open arms. It’s like stepping into a new pair of shoes that fit just right—comfortable yet exciting. My days have been filled with the joy of diving into Unreal Engine, where I can create, tinker, and dream without the usual pressures of deadlines and expectations. This podcast is my way of sharing that experience with you, as I reflect on the importance of staying true to my creative path amidst external chaos. As we chat about the challenges that come with being both a creator and an explorer, I can’t shake the feeling that the world of AI tools is both a blessing and a curse. There’s an allure to these technologies that can easily lead to distraction. I find myself questioning the future of my involvement in the gaming industry, pondering whether it’s truly the right fit for me. Let’s face it, it’s a tough landscape out there. I’m keen to hear from anyone else navigating these waters—what do you think? Do you feel the same pressures? This conversation feels like a collective brainstorming session, where we can bounce ideas off one another and draw strength from shared experiences. In the latter part of our discussion, I share my latest endeavor of bringing life to a quaint Italian town in Unreal Engine. The introduction of AI-driven pedestrians has been a revelation, transforming my once-silent streets into a lively scene. This project has reignited my passion for creating immersive environments, and I’m excited about the possibilities ahead. I’m eager to explore how to make these characters interact meaningfully, turning my vision into a vibrant reality. As I look ahead, I can’t help but feel that we’re on the cusp of something truly exciting in the creative world, and I’m thrilled to take you along for the ride. Takeaways: In a world of endless distractions, staying true to our creative paths is key, right?Being unemployed has led me to explore my creativity, especially with Unreal Engine, feeling super productive.It's wild how artificial intelligence tools can shake up our workflows, making creativity both fun and confusing.Adding AI pedestrians to my environment has transformed my project, making it feel lively and engaging.Despite my doubts about the game industry, I still crave connection and insights from fellow creators.I’m all about merging coding with AI to simplify my work in Unreal, hoping that future updates will make it happen. Companies mentioned in this episode: Unreal EngineSeed DanceMatrix CityMass CrowdConvey AI

    22 min
  4. 6 MAR

    AI Identity Crisis: What Happens to Craft When Prompts Replace Skills

    Feeling like we're all standing on the edge of a creative cliff, this episode dives into the wild world of AI’s impact on our beloved Unreal Engine. As we grapple with this identity crisis in our toolset, we’re not just pondering our past methods of making art but questioning if we’ll ever have to learn all those complex technical skills again. You know, the endless cycles of blueprints, UV mapping, and bug squashing? Yeah, they’re making us scratch our heads a bit. It’s all about finding that sweet spot between harnessing AI to streamline our processes and keeping our creativity intact without getting bogged down in the nitty-gritty. So grab your headphones and let’s chat about how we can embrace this shift and still get our stories told without losing our minds—or our wallets—in the process. Navigating the wild world of Unreal Engine and the seismic shifts brought by AI is no small feat, and boy, do we dive deep into that rabbit hole! There's a palpable sense of confusion and excitement as we explore the identity crisis many creators are feeling in the face of these rapid technological changes. It’s almost like we’re collectively scratching our heads and wondering, 'What’s next?' The conversation kicks off with a candid reflection on the struggles of getting this very episode out—the recording process has been a roller coaster of starts and stops, much like the journey of learning new tools in Unreal Engine. The speaker shares their personal experience with AI video generation tools, which while powerful, come with a hefty price tag that’s hard to swallow, especially if you're currently job hunting. We touch on the divide between traditional game design and cinematic creation, emphasizing how AI is reshaping the landscape and making us question whether we need to master the nitty-gritty technical aspects of content creation or if we can let the machines do the heavy lifting. It’s a fascinating discussion that ultimately leads to pondering the future of creativity in an increasingly automated world—can we keep the spark alive without becoming overwhelmed by the tech? Takeaways: In the ever-evolving landscape of digital creation, we're all feeling a bit lost amidst the AI-driven changes.With AI stepping into the creative space, there's a big question on whether traditional skills will become obsolete.The balance of complexity and usability is crucial; we want powerful tools that aren't a headache to use.Let's face it, we all want to create without getting bogged down in the technical nitty-gritty of software.

    15 min
  5. 16 FEB

    Unreal Engine Every Day: A Creator's Accountability

    Subscribe and watch my live streams on youtube! email me: cmonkxxx@gmail.com and introduce yourself! Alright, folks, here we go: the heart of this episode is all about the magic of showing up every single day, even when life tries to throw a wrench in the works. I’m diving into my personal journey of grappling with that pesky feeling of being overwhelmed and how I’ve turned it around by committing to open Unreal Engine daily, even if it’s just for five minutes. Seriously, it’s like my own little therapy session, and I’m sharing all the juicy details with you! We’ll chat about how this daily ritual has not only sparked some much-needed creativity but also boosted my self-esteem, and trust me, it’s a game changer. Plus, I’ve got some cool insights from an interview with Corey Williams that totally reignited my passion for projects—so stick around, because we’re getting into the nitty-gritty of staying motivated and keeping that creative spark alive! Takeaways: This podcast is like my cozy corner of the internet, where I get to share my creative journey and connect with all of you cool folks out there.I realized that opening Unreal Engine daily, even just for a few minutes, keeps my creative juices flowing and helps me overcome that pesky feeling of being overwhelmed.Inspiration can come from unexpected places, like interviews with talented creators, which can reignite our passion and guide our projects in new directions.Finding a balance between your creative passions and everyday life is crucial; it’s all about consistency without burning out. Companies mentioned in this episode: My Unreal Engine youtube chanelBad Decisions studio Corey WilliamsMetahuman tutorial by BDS

    13 min
  6. 11 FEB

    When Life Gets in the Way: A Developer's Real Talk

    Progress on the project has been effectively nonexistent lately. For the past two weeks, "work" has mostly consisted of opening Unreal Engine, shuffling a few meshes around, and closing it again. It’s a low-effort ritual to avoid admitting I’ve stalled, but it’s the reality of trying to maintain a technical passion project while life throws curve balls at the schedule. This stagnation isn't a failure; it's a phase. I’m looking at the necessity of the "10-minute rule"—staying connected to the environment even when there’s zero creative flow—and how "vibe coding" with tools like Cursor and Claude is shifting the landscape. We’re moving from a world of manual builds to one of AI-assisted generation, which lowers the barrier for entry but fundamentally changes what it means to be a "creator." If you’re struggling to find the groove between family responsibilities and your dev environment, this is for you. Core Insights:The 10-Minute Connection: Why opening your project just to move a single asset matters more for long-term momentum than a 5-hour sprint.Vibe Coding in Unreal Engine: How Cursor and Claude are enabling a shift from "writing" to "prompting" and what that does to the technical craft.Seasonal Productivity: Accepting that career and project output isn't a flat line, especially when domestic life takes priority.The AI Barrier Shift: Analyzing how the rise of generative tools is making game development more accessible while simultaneously complicating our professional identities. Tech & Tools Mentioned:Unreal Engine & Epic Games: The struggle of manual environment design.Cursor & Claude: The rise of AI-driven "vibe coding" and rapid iteration.Figma: The evolving role of design in an automated workflow. Contact: cmonkxxx@gmail.com

    33 min
  7. 28 JAN

    FAB 2025 Review: What the Marketplace Data Tells Us About Solo Dev Survival

    Recording through a cold isn’t ideal, but there’s a certain honesty in a congested voice that matches a congested schedule. January felt like being stuck in a washing machine—spinning through family obligations and work resets while trying to keep a creative project from drowning. When the energy is drained, the "creative drive" usually gets sacrificed first, but I'm pushing back against that. I’m currently building out a website to act as a visual anchor for these conversations. It’s not just a portfolio; it’s a way to document the specific, often messy, progress in Unreal Engine. I’m also digging into the FAB 2025 Year in Review—the numbers are massive, and the growth of that ecosystem is a signal that the barrier between "solo creator" and "studio-level quality" is effectively gone. Between the FAB marketplace and leveraging Cursor AI to handle the heavy lifting of technical workflows, the goal is to stop fighting the tools and start mastering the outcomes. The Reality Check:The "Washing Machine" Effect: Why the first few weeks of the year are often about survival rather than "hustle," and why that’s okay.The Visual Companion: Launching a dedicated space to bridge the gap between audio updates and the actual environment builds in Unreal.FAB 2025 Year in Review: Analyzing the staggering growth of the marketplace and why asset accessibility is the great equalizer for indie developers.AI-Driven Animation: Moving beyond static environments and looking at how AI integration can finally make complex animation manageable for solo creators.Workflow Efficiency: How tools like Cursor and Figma are shifting the focus from "how to build" to "what to build." Tech & Ecosystems Mentioned:Unreal Engine & Epic Games: Navigating the current state of environment design.FAB: Reflections on the 2025 marketplace data and community growth.Cursor AI & Claude: Streamlining the technical hurdles of dev work.Quixel: Integrating high-fidelity assets into the workflow. Resource Link: FAB 2025 Year in Review Contact: cmonkxxx@gmail.com

    33 min

About

Unreal Engine Diaries is a raw, unedited audio journal from a solo developer trying to build something real in a world where AI is rewriting the rules faster than anyone can keep up. I'm a UX designer who got laid off, picked up Unreal Engine, and started documenting what actually happens when a non-engineer tries to build a virtual world alone — the technical walls, the identity crisis, the occasional breakthrough. No tutorials. No sponsored segments. Just honest dispatches from someone figuring it out in real time. Topics include: Unreal Engine 5, vibe coding, AI tools for solo devs, MetaHumans, virtual fashion, indie game development, and what it means to keep making things when the industry is falling apart around you. If you're building something in Unreal — or wondering if you should — this is for you. Contact: cmonkxxx@gmail.com