The Secret Lives of Games

The Secret Lives of Games

Candid conversations with game creators that dive deep into the art, craft, and process of making games.

  1. All Systems Brough - VESPER.5

    3d ago

    All Systems Brough - VESPER.5

    We're joined by Izzy Kestrel (Funomena, No Goblin, A Good Videogame) and Alfredo Barraza (Riot Games) to discuss VESPER.5; a durational, tile-based exploration game. It's the sixth installment in our yearlong special series exploring the work of Michael Brough: All Systems Brough. This episode: VESPER.5 Next episode: Become a Great Artist Audio edited by Dylan Shumway. Discussed in this episode: 868-BACK (Out now!! Go buy it!!) https://store.steampowered.com/app/3304110/868BACK/  https://finji.itch.io/868-back  Michael Brough's Website https://www.smestorp.com/  All Systems Brough - A Chat with Michael https://secretlives.games/website/all-systems-brough-a-chat-with-michael  VESPER.5 http://mightyvision.blogspot.co.uk/2012/08/vesper5.html  THE LONGING https://store.steampowered.com/app/893850/THE_LONGING/  Road to the IGF: Michael Brough's VESPER.5 (Article about GDC showcase of VESPER.5) https://www.gamedeveloper.com/design/road-to-the-igf-michael-brough-s-i-vesper-5-i-  Super Friendship Club VESPER.5 Forum https://web.archive.org/web/20160407200028/http://superfriendshipclub.com/forum/viewtopic.php?f=19&t=618  Meaning through repetition (reflection on releasing VESPER.5) https://mightyvision.blogspot.com/2012/08/meaning-through-repetition.html  GDC 2013 - Interview with Michael Brough https://www.youtube.com/watch?v=ocqSV6f137M  Pippin Barr on VESPER.5 https://web.archive.org/web/20170711093026/http://www.pippinbarr.com/2012/08/14/you-should-play-vesper-5/  Michael Brouge's VESPER.6 by Joel Goodwin https://www.electrondance.com/michael-brouges-vesper-6/ Gardens of Time: Design Problem Solving https://www.glorioustrainwrecks.com/node/2931  Steve Reich - Section I (Slowed Down 800%) - Ambient / Minimalism https://www.youtube.com/watch?v=Z3AMpfdbc7U  EXPERIMENT 12 Anthology https://www.geocities.ws/experimenttwelve/  145: Addressing Memory with Plunderludics  https://secretlives.games/145-addressing-memory-with-plunderludics  i heard you like videogames https://www.glorioustrainwrecks.com/node/2366  scarfmemory https://www.smestorp.com/scarfmemory.html  Post-Future Vagabond https://mightyvision.blogspot.com/2013/11/post-future-vagabond.html  Bending the River https://www.metabolicstudio.org/653  The Old Timey Computer Show https://otcs.minuspoint.com/  Inferno by Boards of Canada https://boardsofcanada.bandcamp.com/album/inferno  imagineNATIVE Festival https://imaginenative.org/ STAY SHARP // Rogue Skin Reveal Trailer - VALORANT https://www.youtube.com/watch?v=b1u1kUdDOys  Rushing Beat Trilogy https://www.chronocrash.com/forum/threads/rushing-beat-trilogy.5208/  THE GAME DESIGN CHALLENGE: The Thirty-Year Game https://www.gdcvault.com/play/1023124/THE-GAME-DESIGN-CHALLENGE-The    https://secretlives.games/  https://discord.gg/tslog https://www.patreon.com/tslog

    1h 59m
  2. All Systems Brough - Corrypt

    May 3

    All Systems Brough - Corrypt

    We're joined by Naomi Clark (NYU Game Center, Consentacle, A Game Design Vocabulary) and Frank Lantz (Q-UP, Universal Paperclips, also NYU Game Center) to discuss Corrypt, a totally normal block-moving game where nothing weird happens. It's the fifth installment of All Systems Brough, our yearlong special series exploring the playable arcana of Michael Brough. This episode: Corrypt Next Month: VESPER.5 Audio edited by Dylan Shumway. Discussed in this episode: Corrypt https://mightyvision.blogspot.com/2012/12/corrypt.html  868-BACK (Launching May 28, 2026! Wishlist now!!) https://store.steampowered.com/app/3304110/868BACK/  Michael Brough's Website https://www.smestorp.com/  The Talk of Magicians – Liz Ryerson https://ellaguro.blogspot.com/2013/08/the-talk-of-magicians.html I Solved Klotski – 2swap https://www.youtube.com/watch?v=YGLNyHd2w10  Corrypt Post-Cariem – Michael Brough https://mightyvision.blogspot.com/2014/07/corrypt-post-cariem.html  Michael Brough: Going with the grain (A MAZE. Indie Connect 2013, Berlin) – A MAZE https://www.youtube.com/watch?v=RYXInr3N5UQ  Game Title https://www.glorioustrainwrecks.com/node/2258 Game Title: Lost Levels https://www.glorioustrainwrecks.com/node/2268 Stephen Gillmurphy's definition of videogames https://www.harmonyzone.org/Videogames.html  Fractal Block World https://store.steampowered.com/app/1540570/Fractal_Block_World/  Road to the IGF: Michael Brough's Corrypt  https://www.gamedeveloper.com/design/road-to-the-igf-michael-brough-s-i-corrypt-i-  Michael Brough - The Roots of Roguelikes in Fantasy Fiction https://www.youtube.com/watch?v=JpX2wWwhKdE  Corrypt Speedrun (5:44) https://www.youtube.com/watch?v=8BAVUc_2SEc  Donkeyspace (Frank Lantz's Blog) https://franklantz.substack.com/ NYU Game Center Spring Showcase https://gamecenter.nyu.edu/event/nyu-game-center-spring-showcase-2026/ https://secretlives.games/  https://discord.gg/tslog https://www.patreon.com/tslog

    1h 57m
4.9
out of 5
161 Ratings

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Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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