What exactly is a goblin? Today we imagine goblins as fantasy creatures from Tolkien, Dungeons & Dragons, Harry Potter, and video games. But where did they come from, and why have they survived for centuries while so many other monsters have faded away? In this episode of The Scholar’s Armchair, I speak with historian Matt King about his fascinating book A History of Goblins. We trace the goblin’s journey from medieval Europe, where goblins were often feared as demonic beings, through Victorian literature and folklore, to their reinvention in modern fantasy, gaming, and even internet culture. Along the way we discuss fairyland, demons, Christina Rossetti’s Goblin Market, Tolkien’s influence on fantasy, Dungeons & Dragons, Goblincore, and what our enduring fascination with goblins reveals about human fears, desires, and imagination. Far from being a minor fantasy creature, the goblin turns out to be a surprisingly revealing guide to the history of religion, folklore, literature, and popular culture. Topics discussed: * The medieval origins of goblins * Goblins, demons, and fairy folklore * Why goblins are so difficult to define * Victorian goblins and Goblin Market * Tolkien, orcs, and modern fantasy * Dungeons & Dragons and gaming culture * Goblin Mode and Goblincore * What monsters reveal about society Links: Matt’s book A History of Goblins: https://link.springer.com/book/10.1007/978-3-032-01063-6 Matt’s profile at University of South Florida: https://www.usf.edu/arts-sciences/departments/history/people/matt-king.aspx #Goblins #Folklore #Fantasy #Tolkien #DnD #History #Mythology #Literature #MattKing #TheScholarsArmchair #GoblinMarket #FantasyHistory #MedievalHistory #FairyTales #CulturalHistory