Dream Chasing

Bob Weis and Jody Maberry

Bob Weis knows what it takes to build a dream. As retired president of Walt Disney Imagineering, he led the creative teams behind some of the world's most ambitious experiences. On the Dream Chasing podcast, Bob and Jody Maberry sit down with extraordinary people whose talent, drive, and passion have turned big ideas into experiences that change how we work, play, and live. Along the way, they dig into the creative process, the challenges that nearly stopped them, and the lessons that apply to anyone with a dream worth chasing.

Episodes

  1. 4d ago

    Joe Rohde: Pushing Creative Boundaries

    "It would not have been this thing if it was not for the contributions of these people." Joe Rohde book, Floating Mountains Episode chapters [02:55] Joe's first glimpse at Floating Mountains [04:14] Giving a team direction without commanding it [06:41] How Joe found his path at Disney [09:36] Why creative satisfaction has little to do with scale [11:38] Joe's advice to young artists: find your people [12:55] Where Joe sees promise for AI and artists [18:11] Why unfamiliar art can be difficult to value [25:43] Seeing creative potential in raw materials [29:24] Bob and Jody reflect on the conversation Joe Rohde and I worked together for many years at Walt Disney Imagineering. He helped bring Disney's Animal Kingdom and Aulani to life, and I've always admired how he brings people with different perspectives into the work. Joe's new book, Floating Mountains, published by National Geographic, gives Jody and me a chance to ask him how he thinks about creativity now. Joe tells us why a finished project can surprise even the person who started it. He explains how to give a team direction while leaving room for their ideas to change the result. We also talk about what AI might make possible for artists. And when Jody asks Joe about the value of a blank sheet of paper, he takes us somewhere I didn't expect. That's what I enjoy about talking with Joe. He can help you see possibilities in what's right in front of you. BobWeis.com Buy the book Dream Chasing

  2. Oct 15

    Kathy Mangum: A 42 Year Career of Creative Collaborations

    "The creative process is not going from point A to point B. You go to point A, you take a U-turn, you do some curlicues, and then point B might be off in the distance." BobWeis.com Buy the book Dream Chasing Episode Chapters [03:08] Deciding when to retire after a 42 year career [04:59] The people and experiences that remain [09:02] Bringing her skills to an arts organization [11:29] Learning patience with creative work [16:59] Speaking up for a Cars Land scene [21:08] Kathy's regret about Splash Mountain [24:17] Returning to the work she loved [30:08] How a strong idea changes the room When I think about Kathy Mangum's 42 years at Disney I think about the attractions she helped bring to life. Even moe than that, I think about the people she collaborated with to bring the ideas to life. Kathy helped build teams where people could do their best work, and she remembers how much those people gave her in return. In the final part of our conversation, Kathy tells me why she kept moving her retirement date three months at a time. There were many things about creative work that she loved. We talk about the moments when she knew to speak up, and a decision she wishes she had challenged. It's an honest look at the things that stay with you after a long, notable career. There is work you're proud of, choices you'll still think about, and the people who were there for all of it. Kathy's story should be recognized beyond the list of attractions she had a hand in. She was someone that made sure to make room for other people to do remarkable work.

4.9
out of 5
10 Ratings

About

Bob Weis knows what it takes to build a dream. As retired president of Walt Disney Imagineering, he led the creative teams behind some of the world's most ambitious experiences. On the Dream Chasing podcast, Bob and Jody Maberry sit down with extraordinary people whose talent, drive, and passion have turned big ideas into experiences that change how we work, play, and live. Along the way, they dig into the creative process, the challenges that nearly stopped them, and the lessons that apply to anyone with a dream worth chasing.

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