LBX Collective

Brandon Willey

The LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas in the location-based entertainment and experience industry.Join our online community at LBXGalaxy.com! Proudly sponsored by Intercard!

  1. 6d ago

    Sound Off #137 - Superlekka's gamble, Namco's rebrand, Sega's pivot, & more!

    Sponsored by Intercard! Sponsored by PartyPing! On this week's show we challenge the lazy idea that arcade revenue appears the moment you drop machines on a floor and instead argue for designing the mix around real guest play dynamics. We also track the market forces reshaping location-based entertainment, from video game industry contractions and IP deals to rebrands, executive shakeups, and the next wave of VR and competitive socializing concepts.  • treating retro, classic, and modern video games as different products with different play dynamics  • why layout, maintenance, and machine footprint shape throughput and revenue  • how a consumer gaming slowdown plus a GTA-scale launch can hit out-of-home traffic  • Namco’s UK rebrand back to the core name and the risk of brand confusion  • Sega’s pivot toward transmedia IP, licensing, and store strategy  • Dubai Parks reopening signals and operational risks in volatile regions  • resort partnerships as a durable growth path for amusement operators  • executive departures and new roles that hint at franchise pressure points  • Dave and Buster’s declines and what “back to basics” is missing  • Merlin refinancing, reinvestment needs, and signs of tired parks  • competitive socializing concepts like Superlekka and expanded mini golf formats  • product trends from GTI through VR, interactive floors, projection games, and micro escape rooms Subscribe and visit LBX Collective for more!

    Sound Off #137 - Superlekka's gamble, Namco's rebrand, Sega's pivot, & more!
  2. Sep 13

    The LBX Show #92 - Rerun: Annual Predictions Episode 2026!

    Sponsored by Intercard! Sponsored by PartyPing! On this week's show we revisit the Annual Predictions episode while BW is away in Bled, Slovenia racing at World Masters regatta.  On this re-run, we grade last year’s location-based entertainment predictions with brutal honesty, then map the signals that matter for operators across competitive socializing, arcades, VR, and IP-driven experiences. We close by laying out a practical 2026 playbook and a new round of predictions you can hold us to.  • IAAPA FEC Summit details and why it matters for FEC operators  • A clear framework for high, medium, and low predictions  • Japan amusement expansion in the US through cranes, gashapon, and acquisitions  • Competitive socializing venues overtaking traditional multi-attraction FEC new builds  • Dave and Buster’s brand strategy miss and the reality check on social bays  • VR supplier consolidation versus ongoing mini golf oversaturation  • Openings trend toward phygital signage, drop-in mission rooms, and hybrid mixes  • Round One component utilization and why positioning beats copy-paste rollouts  • XR fitness inside gyms plus the operational reality of cleaning headsets  • Closings and restructurings including Sixes and Dreamscape pivots  • Arcade industry 2025 releases, trade show momentum, and uneven operator performance  • Four 2026 growth levers: basics, efficiency, grassroots, value-first  • 2026 predictions on transmedia, pickleball, Merlin, IP venues, and laser tag evolution Subscribe and visit LBX Collective for more!

  3. Sep 8

    Sound Off #136 - Little Lions Arcade Arena, FEG snags Top Golf, & more!

    Sponsored by Intercard! Sponsored by PartyPing! On this week's show we get blunt about what is squeezing location-based entertainment right now: subscription licensing, staffing needs, and the widening gap between what tech promises and what venues can reliably earn. We also break down the week’s biggest headlines, from an IP theme park announcement that unravels fast to hands-on notes from a new immersive venue in London.  • subscription pricing pressure in free-roam VR and LBE operations  • why operators still need staff even with “attendantless” claims  • when IP helps sell the attraction and when it is a crutch  • the Dragon Ball Z park announcement and the licensing reality check  • leadership moves and what they signal about growth and acquisitions  • Liv Golf’s potential collapse and what replaces the void  • Topgolf’s arcade rollout and why deployment matters more than packaging  • Area 15 rebrands tenants and the risk of taking everything in-house  • Cineworld’s racing sim push and the problem of too many simulators  • Pixel World’s multi-attraction model and the marketing execution gap  • 501’s virtual archery concept and why usability decides the outcome  • Genda’s quiet IP merch strategy including a Disney corner  • Apple Vision Pro pop-ups and Meta smart glasses privacy damage control  • Arcade Arena London review with Pac-Man Live, Chaos Karts, Alien Invasion  Subscribe and visit LBX Collective for more!

    Sound Off #136 -  Little Lions Arcade Arena, FEG snags Top Golf, & more!

About

The LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas in the location-based entertainment and experience industry.Join our online community at LBXGalaxy.com! Proudly sponsored by Intercard!

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