Weird Things

Andrew Mayne

Between science and fiction.

  1. 9h ago

    A Thousand Episodes Of Weird Things, AI, And Space

    The hosts celebrate what is probably the thousandth episode of Weird Things by reflecting on how the show started as a pushback against mean-spirited debunking and grew into a long-running space for curious, skeptical conversation about the unknown. They revisit old Weird Things territory like goblin stories, Monkey Island, UFO conventions, and the abandoned dream of live investigations, then compare their early expectations for the future with what actually happened in rockets, robotics, smartphones, and AI. Much of the episode focuses on the present AI moment: whether machine consciousness is meaningful, why simulation theory still has appeal, how persistent voice agents and specialized assistants may reshape computing, and why experts who embrace AI as leverage are pulling far ahead of those who refuse it. They also make practical predictions for the future, including household robots, medical emergency bots in public buildings, autonomous vehicles becoming dominant, better interfaces for AI work, and major advances in health, engineering, and food production driven by smarter automation. Picks: Brian Brushwood: Resident Evil Andrew Mayne: It Ends on Apple TV Andrew Mayne: Star Trek IV: The Voyage Home Andrew Mayne: Star Trek VI: The Undiscovered Country Justin Robert Young: A Knight of the Seven Kingdoms Justin Robert Young: Google Image Generation for making custom pictures for kids Support Weird Things on Patreon: http://patreon.com/weirdthings Subscribe to the Weird Th

  2. Jul 25

    AI Models, Apple Lawsuits, and Productivity Without Tedium

    Andrew Mayne, Justin Robert Young, and Brian Brushwood cover the latest wave of AI releases by comparing OpenAI’s 5.6 model, Anthropic’s Fable, and the new Chinese Kimi model, arguing that the most interesting shift is not just raw capability but how differently these systems now behave in planning, initiative, and collaboration. They also spend a lot of time on what AI is already good for in real life: voice conversations with persistent context, automated email and file management, cheap local transcription, website building, cloud-task execution, and custom tools built with Codex that eliminate repetitive work. The Apple lawsuit against OpenAI becomes a bigger discussion about talent flight, hardware ambitions, and Apple’s struggle to keep pace in AI, while the Kimi conversation turns into a broader look at distillation, Chinese innovation, and the murky realities of model copying. Throughout, the hosts keep returning to a practical distinction between creative authorship and productivity support, making the case that many people who resist AI-generated art may still benefit from using AI to remove tedious logistical overhead. The biggest takeaway is simple: start with the annoying parts of your life or work, let AI handle the bureaucracy, and keep the human effort for the parts that are hard because they matter, not hard because they are boring. Picks: Brian Brushwood: Use the ChatGPT app, let it edit things on your desktop, talk to it instead of typing, and tell it your

4.5
out of 5
328 Ratings

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Between science and fiction.

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