Rolling Dice & Taking Names Gaming Podcast

Pickaxe

Rolling Dice and Taking Names is a podcast where two seasoned tabletop gamers have discussions about board games, RPGs, and miniatures that are entertaining and informative to casual gamers and experienced hobbyists alike. The level of conversation would be similar to friends sitting around the kitchen table playing the latest game, discussing their likes and dislikes of a style of game, or just trying to make sense of the latest gaming news. In addition, special guests add their gaming knowledge to help the hosts sound more credible. Family friendly, informative and always striving to be entertaining.

  1. 2d ago

    Episode 388: Ostia, Robo Run, Machi Koro: Life

    00:01:00 Intro00:08:15 Trajan Bridge00:10:30 New Intro Song00:13:45 Puerto Rico Special Edition00:20:00 Fantasy Basketball using Topps Cards00:22:00 Machi Koro Life00:24:00 Taste Buds00:29:30 Game Toppers00:31:00 Ostia: Mariner Edition00:48:00 Miniature Market00:49:30 Robo Run00:55:30 Outro For fans of deep, euro-style economic strategy, both Puerto Rico Special Edition and Ostia: Mariner Edition deliver rich, engaging experiences centered around trade and development. Puerto Rico Special Edition revitalizes the legendary role-selection classic with upgraded components, striking art, and refined themes, keeping its crisp, non-luck engine-building core as rewarding as ever. Meanwhile, Ostia: Mariner Edition takes players back to ancient Rome, blending mancala-style action selection with naval expansion, resource management, and tile placement. Both titles shine in their ability to turn clever planning and player interaction into tight, competitive engine building, making them standout additions to any strategist’s shelf. If you prefer lighter setup times, high interaction, and quick table turns, Machi Koro Life and Robo Run offer vibrant, fast-moving fun. Machi Koro Life breathes new life into the beloved city-building series by tweaking the dice-rolling mechanics and introducing fresh landmark goals, making each roll of the dice feel impactful and exciting But Robo Run is all about cooperation with your partner as you try and get the robots out of the maze before being found. Both games are fast playing and easy to set up for a quick filler during game name. Thanks for listening and please join our Discord for more discussions on these games. Learn more about your ad choices. Visit podcastchoices.com/adchoices

  2. Sep 22

    Episode 386: Lord of the Rings Circle of Conflict, Cyberpunk 2077 TCG, Cat Trick

    00:00:30 Intro00:05:15 Arkham Horror: Children of the Blood00:09:00 Xenology00:12:15 Jump Masters00:15:00 Flamecraft – Digital Version00:17:45 Pretzels00:18:45 Beer, Mug, Dice00:21:45 Triangulation00:24:00 Taste Buds00:29:00 Game Toppers LLC00:31:30 LOTR: Circle of Conflict00:59:15 Cat Trick01:04:30 Miniature Market01:07:00 Cyberpunk 2077 – TCG01:39:00 Outro Some weeks, the game table feels like a tour through entirely different mechanics and level of challenges. We kicked things off in Middle‑earth with The Lord of the Rings: Circle of Conflict, a game that thrives on tight choices with every roll of the die. It is not the normal Roll and Write, but one with clear objectives in order to win the game and not just get the most victory points. Every turn feels like a small story—heroes clashing, shadows pressing in, and players trying to outmaneuver one another while waging war on two fronts. It’s the kind of game that leaves you wanting one more round just to see if you can pull off the perfect combo. From there, the mood shifted dramatically with Cat Trick, a clever little card game that proves you don’t need a big box to create big laughs. It’s quick, mischievous, and full of those delightful “gotcha” reveals that make everyone team up against one another. Then came Jump Masters, which brought out a game reminiscent of Checkers. This one thrives on setting up the best combo and tactical maneuvering to gain victory over your opponent. It is quick and easy to teach and the art and components are amazing. Cyberpunk 2077 TCG, a game that channels the neon‑soaked grit of the franchise into a sharp, tactical card duel. More to come on this as we continue to explore the game and the meta that surrounds it. But for now, we will continue to put that one the table as we wait for others to show up for game night. Once again, thanks for dropping by and giving us a listen. Learn more about your ad choices. Visit podcastchoices.com/adchoices

  3. Sep 8

    Episode 385: Abroad, Bunny Kingdom Town, All Mine

    00:00:30 Intro00:04:45 Recent RDTN Poll00:14:00 LOTR: Fellowship of the Ring Trick Taking Game00:17:00 Quick Hits00:17:30 Sandcastles00:19:45 Gruntz00:22:11 Computer Junkyard00:27:45 Enemies of Gotham City00:32:15 Six Sided Seas00:36:15 Miniature Market00:39:00 Abroad00:53:30 Bunny Kingdom Town00:59:30 Game Toppers LLC01:01:00 All Mine01:10:00 Outro Some game nights feel like a whirlwind tour through every corner of the hobby, and this week’s lineup delivered exactly that. Sand Castles and Grunts are two wildly different flavors of competition—one a charming, tactical puzzle of building and defending fragile seaside creations, the other a scrappy, tongue‑in‑cheek skirmish game where your squad of blocky little soldiers bumbles bravely toward victory. Both games share that delightful “easy to teach, surprisingly clever” vibe that keep things fresh in the hobby at times. Then we have world of Computer Junkyard and the comic‑book chaos of Enemies of Gotham City. Computer Junkyard scratches that nostalgic itch, letting players sift through piles of retro tech to assemble the best contraptions—half strategy, half puzzler. Enemies of Gotham City flips the script into full superhero mayhem, where iconic villains clash, plot, and posture in a fast‑moving battle of wits and wickedness. Then there is a trio of games that each bring their own distinct charm. Six Sided Seas turns dice‑driven piracy into a pirate battle across unpredictable waters, while Abroad offers a gentle, globe‑trotting experience built around exploration and cultural discovery. Bunny Kingdom Town offers a bright, two player, family‑friendly strategy—one about expanding adorable rabbit realms, with enough take‑that spice to keep it from being a solitaire style game. All Mine is a gamer’s trick taking game where the play is fast, but the planning is what wants you coming back for more. This is one of those games that stays in the game bag to be pulled out to end the evening or get things started. And speaking of big swings, this is the perfect moment to remind listeners to sign up for notifications on Game Toppers’ upcoming Kickstarter. We rave about their mats for a reason—the quality is top‑tier, the artwork is stunning, and this next series looks like one people will be proud to show off on game night. We’ve already got our eyes on the Lord of the Rings designs, and that purple plain mat is calling our name. Honestly, who doesn’t need another game mat. Thanks for listening Learn more about your ad choices. Visit podcastchoices.com/adchoices

4.6
out of 5
237 Ratings

About

Rolling Dice and Taking Names is a podcast where two seasoned tabletop gamers have discussions about board games, RPGs, and miniatures that are entertaining and informative to casual gamers and experienced hobbyists alike. The level of conversation would be similar to friends sitting around the kitchen table playing the latest game, discussing their likes and dislikes of a style of game, or just trying to make sense of the latest gaming news. In addition, special guests add their gaming knowledge to help the hosts sound more credible. Family friendly, informative and always striving to be entertaining.

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