Scottish Games Network Podcast

Scottish Games Network

The official podcast of Scottishgames.net. A weekly show where we discuss news from the world of gaming and generally just have a good time Background music: Music from Uppbeat (free for Creators!): https://uppbeat.io/t/mountaineer/kick-back License code: EX1VAMCYAZ0NDQ6F

  1. 05/15/2021

    Maxwell Scott-Slade (Glitchers)

    We’ve got another brilliant archive interview for you this week with Maxwell Scott-Slade, the director of the BAFTA-nominated, Edinburgh-based developer Glitchers. The conversation was conducted by Sebastian McKay of The Scottish Business Podcast and follows his similarly enlightening chats with Marc Williamson from Tag and Colin Mcdonald from Rivet Games that we’ve previously featured on SGN. Seb caught Maxwell just a few weeks before Glitchers launched their fantastic "delivery car combat" game Drive Buy. The pair chatted about the business side of preparing to release a game and a whole swathe of other interesting topics in this tangent-happy episode, including: the value of the Switch and the Nintendo eShop as a platform for indies; the difference between being doing client work and being a collaborator; building a sustainable studio in a title-focused industry; Maxwell's eye-opening trip to Tokyo; and even Maxwell and Seb’s strategies for surviving a zombie apocalypse. (Seb’s is ingenious btw) If you've have any feedback or questions, leave a comment below or send us an email. You can also get in touch with the show via the hashtage #SGNpod​ on Twitter or message us directly @ScottishGames. Links: Maxwell Scott-Slade on Twitter: https://twitter.com/maxscottslade Glitchers: https://glitchers.com/ Drive Buy: https://glitchers.com/drive-buy/ Music from Uppbeat (free for Creators!): https://uppbeat.io/t/danijel-zambo/kindness License code: PQTTVBC9YOWGLEV3

    1h 3m
  2. 05/01/2021

    Claire Morwood (3-Fold Games)

    With the console versions of Before I Forget released earlier this week, we took the opportunity to have an extended chat with Claire Morwood, who co-developed the game alongside narrative designer Chella Ramanan. Before I Forget is the first release from 3-Fold Games, the studio the pair formed together. Previously based in Bristol (which was where she met Ramanan), Morwood has recently relocated to Dundee and is now also a member of Biome Collective. In this podcast, Morwood tells us about how 3-Fold Games got started, the logistics of making a game like Before I Forget, how she went from a geology graduate to a celebrated game designer and what it feels like to be nominated for BAFTA. You can listen to this podcast interview with Claire Morwood of 3-Fold-Games via our usual podcast feed, or via the YouTube video embedded below. If you've have any feedback or questions, leave a comment below or send us an email. You can also get in touch with the show via the hashtage #SGNpod​ on Twitter or message us directly @ScottishGames. Links: Claire on Twitter: https://twitter.com/shimmerwitch 3-Fold Games: https://www.3foldgames.uk/ Teenage Blob: https://teamlazerbeam.itch.io/teenage-blob Bitsy: https://bitsy.org/ Flat Jam 2017: https://itch.io/jam/flatgame-annual-2017 This System (by Claire Morwood): https://shimmerwitch.itch.io/this-system flatpack: https://candle.itch.io/flatpack Mycorrhiza (by Claire Morwood): https://shimmerwitch.itch.io/mycorrhiza Suzanne Simard TED Talk on mycorrhizal networks: https://www.ted.com/talks/suzanne_simard_how_trees_talk_to_each_other/ Music from Uppbeat (free for Creators!): https://uppbeat.io/t/danijel-zambo/kindness License code: PQTTVBC9YOWGLEV3

    57 min

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The official podcast of Scottishgames.net. A weekly show where we discuss news from the world of gaming and generally just have a good time Background music: Music from Uppbeat (free for Creators!): https://uppbeat.io/t/mountaineer/kick-back License code: EX1VAMCYAZ0NDQ6F