We discuss the latest in the mobile app economy... and really anything else that comes to mind
Launching a fintech app - Till's plans to teach teens about money
We usually only hear about an app after it's reached the top of the App Store. But what comes before that? To learn more about launching and marketing an app, we spoke with Till Financial Co-founder, Taylor Burton, to get his first-hand experience. Taylor shares Till's approach to revenue generation, marketing, benchmarking, and his dislike for a certain type of pizza.
How Too Good to Go is eliminating food waste through strategic app marketing
Too Good to Go is proving that some of the world’s most pressing problems can be addressed through mobile. Their food-waste fighting app has received millions of downloads in just the past year and is rapidly expanding worldwide. Too Good to Go's Head of Marketing Claire Oliverson joins us on this episode to share how the business balances mission with generating revenue, and what other cause-driven app marketers can do to reach potential users. As we wrap up the show, Claire points us to the best jelly doughnut in NYC and Adam betrays his family in a game of Underrated/Overrated.
What is the creator economy? A discussion with Kaya Yurieff
"The creator economy" is a phrase you're likely seeing a lot lately, but what exactly is it? Kaya Yurieff, a reporter for The Information who pens a newsletter on this very subject, came on the show to explain what the creator economy is, how these creators are making money, the battle for talent that major platforms like TikTok and YouTube are engaged and more. To cap off the show, we get Kaya's take on a few fast growing platforms in an under the radar pocket of the creator economy that Apptopia's data picked up on.
How Garena's Free Fire keeps players happy and engagement high
Adam and Madeline sit down with Harold Teo, Producer of Sea Group's flagship game, Free Fire. Free Fire is one of the most downloaded games globally over the past three years and according to Apptopia estimates, has the highest level of engagement of the top mobile battle royale games. In addition to some good local food talk at the end, Teo explains how his team makes the game so accessible to a geographically diverse player base and the level of community engagement that goes on behind the scenes.
How mobile game development borrows from hip hop's remix culture
This week in a fun interview with Christoph Sachsenhausen, Managing Director at hypercasual gaming publisher Sunday, we discuss the ideation process of coming up with the next hit mobile game. Christoph wants you to know that even though everyone has a lot of ideas for a mobile game, it's actually really hard to make a game that is loved by million of people. Make sure you have some thick skin and come listen to what happens to games when they don't work out.
How Applike Group is positioning itself in an uncertain future for mobile
Adam and Madeline sit down with Applike Group CEO, Jonas Thiemann to discuss how its three subsidiaries - an ad network, a gaming publisher and a discovery platform - work together in positioning for the future. Jonas explains the advantages of ad networks having their own supply of inventory while warning publishers not to rely too much on big adtechs because they could build products competitive to your own. With the future of mobile advertising and user acquisition uncertain, come for the industry insight, but stay for the schnauzer talk.
Favorite tech podcast
It’s really rare to find a tech podcast that’s genuinely entertaining and funny. This one is it. If you’re a mobile industry person, listen. If you’re an average joe schmo with a smartphone, listen. The hosts provide some valuable insight without getting into the weeds. And Adam & Madeline have great banter.
Insightful and funny
Love this. Great insight into the landscape but also sprinkled with funny gems. Look forward to more episodes. If your in mobile, highly recommend.