We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.
What is an LCG, Part 2
We originally asked this question in Episode 32 of the cast, when Six Packs Six Weeks was announced for L5R. Now that Arkham Horror has transitioned from 7 SKUs to 2 SKUs, with Investigator and Campaign Expansions, we're back asking the eternal question - what does Living Card Game even mean?
Conventions in Unconventional Times
Recent announcements that major publishers - Asmodee, Paizo, Ultra Pro - will not be attending Gen Con 2021 fulfills an assertion from Episode 136 of the cast: breaking habits like convention attendance gives publishers an opportunity to determine what really impacts their bottom line. If sales are unmoved or improved without convention attendance, the logical move is not to return. The upside? A less commercially-centered Gen Con may well be the best Gen Con to date.
Having and Eating Cake
During the ongoing research and planning process for our next local store, we've consistently run into paradoxical perspectives about what a store should be (free tables, well-staffed, well-stocked, plentiful events, warehouse pricing) and what is worth paying for (almost nothing). These kinds of paradoxes run up and down the chain, and have for a long time. Isn't it time to be more realistic?
When the Magic is Gone, Part 2
By the end of last week's episode, it had become clear that there was a lot more to explore on this topic of passion, innovation, and disruption in tabletop games. Are local game stores the next "Blockbuster", or will they drive the next major development in the industry - along with the publishers promoting them? Join us for another tiny sliver of an immense conversation.
When the Magic is Gone
It's a classic, near-eternal tale - passion launches something wonderful, and then a shift from those early priorities leaves it vulnerable to disruption. We see this across all industries, from restaurants, to films, to music, and of course right now in tabletop games. Are the titans capable of adapting in time, or is this the beginning of a new era?
When Success Isn't Enough
In the midst of a "seller's market" for a good number of games, it's all too easy to curse yourself for selling too soon, or not buying in soon enough, or selling at the wrong price. How far are you willing to push? Retailers and players can quickly find themselves in a devastating spiral, one that applies to every facet of life, and one that we are keen to discuss on this week's episode.
On point business gaming discussion!
Seriously though... where can you get thought-provoking, smart, and a phone or gaming discussions that bring in philosophical theories. Yeah this is definitely the podcast for you if you’d like to watch their life streams and want to hear more about their life experiences, or just general table top thoughts. It’s like peeking back behind the curtain of a board game store.
Very enjoyable, thoughtful content
Just found this and listened through 3 in a row (which I rarely do). Smart analysis mixed with meaningful conversation—all while keeping it fun and accessible. Really looking forward to following from here on out!
Zach and Steven are awesome. Great content. Listen here to their podcast, check out the videos they post on YouTube, and support their subscriptions on teamcovenant.com. These guys do a lot for the tabletop industry. Ive been following them for years and appreciate all they do to bring us all some extra joy in our lives.