A show all about continuous delivery and software development.
Ep. #59, Game Changers and Product Clones
In episode 59 of To Be Continuous, Paul and Edith discuss the changes in production and monetization that have propelled the modern gaming industry, cloning products, and the merits of paying for distribution.
Ep. #58, No Roadmap For Open Source
In episode 58 of To Be Continuous, Paul and Edith discuss open source as an onramp for developers, the sustainability of passion projects, and the need for non-engineer contributors in the space.
Ep. #57, The Next Wave of Developer Tools
In episode 57 of To Be Continuous, Paul and Edith explore the vast differences between the devtools community of yesteryear and today, from the tooling to the business ecosystem, and even the developers themselves.
Ep. #56, How Much Work is Too Much Work?
In episode 56 of To Be Continuous, Paul and Edith discuss burnout and psychological safety in the workplace, as well as differing views on the amount of hours a person should work each week.
Ep. #55, Speaking of Conferences
In episode 55 of To Be Continuous, Paul and Edith discuss their conference experiences, as both attendees and hosts, as well their firsthand knowledge of freemium and low-tier pricing models.
Ep. #54, Paul and Edith Dissect Startups
In episode 54 of To Be Continuous, Paul and Edith discuss startup companies, the culture they’re often born out of, how they can secure funding, and the common pitfalls early founders fall victim to.
What I like about this podcast is that they share real stories from their experience at start-ups. A great education for anyone interested in what it is like to start your own company.
Bay Area gold
Entertaining case studies that in my opinion really capture the zeitgeist of software development community today. Doesn't hurt that Edith and Paul are also very funny...
Super helpful to understand what's happening in the developer tools world.