Video Game Newsroom Time Machine

Karl Kuras

Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe. Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060

  1. October 1994

    2D AGO

    October 1994

    Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:      7 Minutes in Heaven: Mortal Kombat 2 (SNES, Genesis, Game Gear, Game Boy) Video Version: https://youtu.be/KI-X2NobWF0     https://www.mobygames.com/game/600/mortal-kombat-ii/ Corrections: September 1994 Ep - https://youtu.be/CvMg_FUb3p0 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://www.imdb.com/title/tt0131646/     https://www.mobygames.com/company/8/software-toolworks-inc-the/     Console Wars Readthrough - https://youtu.be/wYhpTBPXZkI     LGR Never Obsolete PC - https://www.youtube.com/watch?v=qQo0yOqOb_4     George Morrow -      Krzysztof Kieslowski - https://www.imdb.com/name/nm0001425/      1994     Nintendo caves to E3     Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday CES interactive postponed     Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday Nintendo lowers investor expectations     NINTENDO TO SEE 2ND SALES, PROFIT DROPS, Jiji Press Ticker Service, OCTOBER 4, 1994, TUESDAY     Nintendo revises FY '94 performance downward, Report From Japan, October 5, 1994          Nintendo sales, profits to post 2nd yearly fall,The Daily Yomiuri, October 5, 1994, Wednesday     Nikkei lower on new issue worries, Financial Times (London,England), October 5, 1994, Wednesday, London, Section: World Stock Markets (Asia Pacific); Pg. 41, Byline: By EMIKO TERAZONO           SEGA HITS '94 LOW ON TSE,Jiji Press Ticker Service,OCTOBER 4, 1994, ,TUESDAY Thornton warns of UK video game market decline     THORNTON ISSUES WARNING AS VIDEO GAMES SALES PLUMMET, The Guardian (London), October 6, 1994, Section: THE GUARDIAN , CITY PAGE; Pg. 19 CentreGold buys Core     CentreGold picks up Core, The Independent (London), October 27, 1994, Thursday, Section: BUSINESS & CITY PAGE; Page 42 Convergance  is the name of the game     Merging on The Information Superhighway The New Comfort Zone Where Public Meets Private - Correction Appended,  The New York Times, Correction Appended, Distribution: Home Design MagazineHome Design Magazine, Section: Section 6; ; Section 6; Part 2; Page 40; Page 21; Column 3; Column 2; Home Design MagazineHome, Design Magazine ; Part 2; ; Column 3; Column 2;Byline: By Phil Patton; By JULIE V. IOVINE     "Media Futures: SRI denounces superhighway claims, Financial Times (London,England), October 31, 1994, Monday, Section: Pg. 13 Length: 507 words, Byline: By RAYMOND SNODDY"     https://en.wikipedia.org/wiki/IBM_Simon Microsoft to buy Intuit     Microsoft To Acquire Intuit, Shareholder Sues, Newsbytes News Network, October 14, 1994        https://en.wikipedia.org/wiki/Microsoft_Money        BUSINESS TECHNOLOGY; Banks Going Interactive to Fend Off New Rivals, The New York Times, October 19, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; First Virtual Holdings brings banking into cyberspace         A Credit Card for On-Line Sprees, New York Times (National Edition), October 15, 1994, Business and Industry, Section: Pg. Y17; Vol. 144; No. 49,850; ISSN: 0362-4331    https://www.pcmag.com/encyclopedia/term/first-virtual        https://en.wikipedia.org/wiki/Einar_Stefferud     HOME SHOPPING NETWORK STORE LAUNCH ON PRODIGY SUCCESSFUL, PR Newswire, October 18, 1994, Tuesday - 10:04 Eastern Time, Section: Financial News MicroTime Media is bringing ads to games     Media: Watch out Sonic, the admen are coming; Maggie Brown meets the founder of an advertising agency that is putting commercials into computer games, The Independent (London), October 18, 1994, Tuesday, Section: MEDIA PAGE; Page 29         https://danielbobroff.com/     https://www.mobygames.com/game/1777/push-over/     https://www.mobygames.com/game/581/james-pond-2-codename-robocod/ Dreamworks announced     Spielberg, Katzenberg, Geffen Troika Launch Entertainment Venture. The Associated Press. October 13, 1994, Thursday, PM cycle. Section: Business News. Byline: By JOHN HORN, AP Entertainment Writer     https://archive.org/details/menwhowouldbekin0000lapo Sega expands Model 2 offerings     https://archive.org/details/edge-013-october-1994/page/10/mode/1up?view=theater     https://segaretro.org/Sega_Model_2 Namco's Empire of Egg ups the ante     https://archive.org/details/edge-013-october-1994/page/16/mode/1up?view=theater     https://en.wikipedia.org/wiki/Wonder_Eggs Sega VR parks coming to Canada     --The Business Report--, Broadcast News (BN), October 25, 1994 Tuesday         https://en.wikipedia.org/wiki/Playdium         https://web.archive.org/web/19970223190650/http://www.playdium.com/      Aussie arcades go family friendly     ARCADE GAMES ARRIVE, The Courier Mail (Australia), October 30, 1994 Sunday, 2 - STATE, Section: Pg. 13, Byline: VEITCH C      Next Gen battle lines drawn at Japan Electronics Show     Next-Generation Game Machines Battle at Japan Electronics Show, The Associated Press, October 4, 1994, Tuesday, AM cycle, Section: Business News, Byline: By DAVID THURBER, Associated Press Writer     https://archive.org/details/GamePro_Issue_063_October_1994 pp178     JVC to Enter Video Game Machine Market Through Sega OEM, Japan Industrial Journal, October 5, 1994         https://segaretro.org/JVC        JVC to market Sega's Saturn video game machines, Japan Economic Newswire, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, Oct. 24 Kyodo       https://segaretro.org/Sega_Saturn#Models Sega announces Saturn launch price     Sega to sell new generation of video game machines, Japan Economic Newswire, OCTOBER 7, 1994, FRIDAY     SEGA SHARES FALL BELOW 5,000 YEN ON TSE,Jiji Press Ticker Service, OCTOBER 17, 1994, MONDAY, Dateline: TOKYO, OCT. 17         SEGA HITS NEW 1994 LOW ON TSE, Jiji Press Ticker Service, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, OCT. 24         Shanghai A shares decline by 8.1 per cent, Financial Times (London,England), October 27, 1994, Thursday, Section: World Stock Markets (Asia Pacific);,pg. 49, Byline: By EMIKO TERAZONO     https://archive.org/details/edge-013-october-1994/page/9/mode/1up?view=theater        https://archive.org/details/edge-013-october-1994/page/7/mode/1up?view=theater Matsushita announces cheaper 3DO     Matsushita introduces cheaper game machine, The Daily Yomiuri, October 21, 1994, Friday, Byline: Yomiuri Shimbun     https://archive.org/details/egm-2-october-1994/page/n39/mode/1up Sony announces PSX price     Sony to Launch New Video Game Machine, Associated Press Worldstream, October 27, 1994; Thursday 08:44 Eastern Time         Sony to introduce next-generation video game machine, Report From Japan, October 28, 1994 NEC reveals PC-FX launch date and price     NEC joins video game war, Agence France Presse -- English, October 31, 1994 05:54 Eastern Time 3DO to charge developers $3 fee     3DO kicks off holiday season with aggressive national advertising campaign, Business Wire, October 21, 1994, Friday 3DO devs revolt     3DO FACES REVOLT BY GAME DEVELOPERS OVER FEE TO CUT MANUFACTURERS' LOSSES, WALL STREET JOURNAL, October 24, 1994, Monday, Section: Section B; Page 3, Column 1, Byline: BY JIM CARLTON Toys R Us to stock Jaguar     Toys R Us stocks up on Jaguar, the world's first 64-bit video game system; Atari launches multi-million dollar marketing campaign for Jaguar, Business Wire, October 10, 1994, Monday         https://youtu.be/ndcTWeaVbLQ?si=kX5qo8st8oPI1wT0     https://archive.org/details/GamePro_Issue_063_October_1994 pp178        https://songbird-productions.com/jagdomain/jvmfaq.html Nintendo retakes 16 bit crown     "Nintendo Retakes 16-Bit Sales Crown, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 28, 1994, Business and Industry Section: Pg. B3; Vol. LXXVI; No. 11; ISSN: 0099-966" Nintendo nixes Play it Loud campaign     PLAY IT GONE, ADWEEK, October 31, 1994, Western Advertising News Edition     https://youtu.be/FArjEUhBgP4?si=JkfYhRH8hkeB8-_M Nintendo mails out 2 million video cassettes     Mario Homes in on D-Base, Ad Day, October 10, 1994, Section: DMK; Pg. 14, Byline: By Terry Lefton        https://youtu.be/Rv_YCSbWP78?si=jYmiIbfLxG87xjbv         Video game king invades cyberspace jungle; Nintendo of America enters the information super highway to launch Donkey Kong Country, Business Wire, October 13, 1994, Thursday         Nintendo Is Expecting Revenue From Game To Top $100 Million, Wall St

    4h 16m
  2. Tom Kalinske - Mattel, Sega, Leap Frog

    10/15/2025

    Tom Kalinske - Mattel, Sega, Leap Frog

    Few events in video game history are more legendary than the Console War between Sega and Nintendo.  Our guest today was one of the generals of that war, the head of Sega of America, Tom Kalinske.   Tom's story is not just a story of Sega though, he started out in advertising, helping create the still iconic Flintstone's vitamins, he redefined Barbie's image, helped save Mattel from bankruptcy after the video game crash and lead one of the most important educational tech companies of our time, Leap Frog. Tom's insight into the world of toys, games and education over a career spanning 6 decades is a wild and fascinating ride. Recorded: July 2025 Video version: https://www.patreon.com/posts/tom-kalinske-141140563 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://en.wikipedia.org/wiki/Flintstones_Chewable_Vitamins Flintstones commercials: https://youtu.be/IMayKCViiRc?si=yOo7bIX3rhEaboJV https://en.wikipedia.org/wiki/Mattel https://en.wikipedia.org/wiki/Barbie https://en.wikipedia.org/wiki/He-Man_and_the_Masters_of_the_Universe https://en.wikipedia.org/wiki/Matchbox_(brand) https://en.wikipedia.org/wiki/Joe_Montana_Football https://en.wikipedia.org/wiki/Madden_NFL Michael Katz Part 2 - Atari - Sega - https://www.patreon.com/posts/63732329 https://retrogamingaus.com/1799/video-game-ad-of-the-day-game-gear https://en.wikipedia.org/wiki/Sega_Technical_Institute Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794 https://www.vendingtimes.com/news/videogame-pioneer-tom-petit-dies-at-62/ https://en.wikipedia.org/wiki/Sega_CD https://en.wikipedia.org/wiki/32X https://en.wikipedia.org/wiki/Sega_Saturn https://en.wikipedia.org/wiki/Sega_Channel https://youtu.be/xx-8QBX8qgc?si=1PtKhQvHf9qA5C1Y https://en.wikipedia.org/wiki/Sega_Pico https://en.wikipedia.org/wiki/LeapFrog_Enterprises https://en.wikipedia.org/wiki/Console_Wars_(book) Copyright Karl Kuras 2025

    2h 22m
  3. October 1984

    08/26/2025

    October 1984

    Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:     https://www.patreon.com/posts/137421899 7 Minutes in Heaven: Lazy Jones Video Version: https://www.patreon.com/posts/7-minutes-in-137421447     https://en.wikipedia.org/wiki/Lazy_Jones Corrections: September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://archive.org/details/atariincbusiness0000gold     http://jerrymomoda.com/universal-vs-nintendo-part-i-2/     https://www.patreon.com/posts/83174490/     https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/     https://www.youtube.com/watch?v=1-Uz0LMbWpI         https://archive.org/details/zaprisefall00cohe/mode/2up      1944     Coinmen looking forward to VE Day     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf  pg. 1        https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3        https://www.ipdb.org/machine.cgi?id=2735         https://www.ipdb.org/machine.cgi?id=2736     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf   pg. 2     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf  pg. 2          https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf   pg. 5 First National Electronics Conference held     https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2 1954     Popular Electronics debuts     https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf    pg. 52 Von Neumann joins Atomic Energy Commission     https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3        https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5 New York Magistrate resigns to head Comics Code Authority      https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4 1964     UNIVAC experiments with airflow computing     https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2 Big Tech hit by defense spending cuts     https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65 Bowling gets computerized     https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf   pg. 46 1974     ASCII code extensions proposed     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf   pg. 26       https://www.aivosto.com/articles/charsets-7bit.html#body       Atari Debuts Touch Me     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf   pg. 31 Sega sponsors video game tournament     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf  pg. 45         https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest     1984: Hasbro buys Milton Bradley     Toys Hobbies & Crafts, October 1984 Warner returns to profitability     "Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News" Atari Games Inc. established     Replay, October 1984, pg. 15      Jack is looking for cash     The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery     Electronic Games, October 1984, pg. 12     Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News Commodore financials break records     https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater      Apple numbers soar     Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21 TI settles investor suit     Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116 Ocean buys Imagine     https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater Sinclair buys rights to bandersnatch     https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater     https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater Activision to spend big as computer game maker     ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday            ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday PCS going into bankruptcy     https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater      Konami goes public     KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY Japanese Arcade law     https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater Japanese arcades diversify     https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up Chuck E. Cheese operations normalize     Play Meter, October 15, 1984, pg. 9 Fighting games are all the rage     Replay, October 1984, pg. 16     https://en.wikipedia.org/wiki/Punch-Out!! AMOA set to be the battle of the carts     Replay, October 1984, pg. 27, pg. 31 Video Games donated to Smithsonian     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf  pg. 38      Namco moves to Famicom     https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater     http://www.videogameden.com/fc.htm?lor      Parker Bros may be getting out     https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater     Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419 Adam woes continue     https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater     https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater     Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News          No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial     Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15 Oric on the ropes     https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater GEC drops MSX plans     https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater Sega to launch MSX in UK     https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater          https://www.msx.org/wiki/Yashica_YC-64         https://www.msx.org/wiki/Category:Yeno Amstrad bullish on CPC     Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN Commodore prepping 128     https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater Sinclair denies rumors of expanded speccy     https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater Sinclair announces Spectrum+     https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater         https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater Home computers have the price right, just not the power     Byte, October 1984, pg. 6     Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE Games on cassette are dead     https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater Bookware mania explodes!     https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater         https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater     Toy & Hobby World, October 1984, pg. 8      Visi On sold to CDC     https://books.googl

    3h 2m
  4. Richard Bartle - Part 2 - Designing Virtual Worlds

    08/17/2025

    Richard Bartle - Part 2 - Designing Virtual Worlds

    After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior. We delve deep into the study of games, talk about why it's important and the future of virtual worlds, the morality of being a god, both as a designer and a gamer, and where the industry can go from here. Recorded: February 2025 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://en.wikipedia.org/wiki/Richard_Bartle https://en.wikipedia.org/wiki/MUD1 https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/ https://mud.co.uk/dvw/ http://howtobeagod.com/ http://pdf.textfiles.com/zines/ESCAPIST/theescapist_043.pdf Books by Richard: How to Be a God    http://www.howtobeagod.com/    https://www.amazon.co.uk/dp/0955649498  https://www.amazon.com/dp/0955649498/  https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf Dheghōm  http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/)  https://www.amazon.co.uk/dp/1915964008/   https://www.amazon.com/dp/1915964008/   https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf Erwā         https://www.amazon.co.uk/gp/product/1915964040   https://www.amazon.com/gp/product/1915964040 Bhéwonom                                                                           https://www.amazon.co.uk/gp/product/1915964067   https://www.amazon.com/gp/product/1915964067 Copyright 2025 Karl Kuras

    1h 31m
  5. Richard Bartle - Part 1 - MUD (Multi User Dungeon)

    08/02/2025

    Richard Bartle - Part 1 - MUD (Multi User Dungeon)

    While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them.  He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since. Recorded: January 2025 Video version:   https://www.patreon.com/posts/135579198 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com   Links: https://en.wikipedia.org/wiki/Richard_Bartle https://en.wikipedia.org/wiki/MUD1 https://en.wikipedia.org/wiki/Paracosm https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/ https://en.wikipedia.org/wiki/Eve_Online https://en.wikipedia.org/wiki/Ultima_Online https://mud.co.uk/richard/mpublish.htm https://mud.co.uk/richard/pcwaug84.htm https://en.wikipedia.org/wiki/Island_of_Kesmai https://mud.co.uk/richard/pcpsep87.htm https://www.linkedin.com/in/jessmulligan/ https://www.linkedin.com/pulse/historical-bits-mobile-gaming-part-2-wap-games-anu-halme/ Books by Richard: How to Be a God    http://www.howtobeagod.com/                                                     https://www.amazon.co.uk/dp/0955649498   https://www.amazon.com/dp/0955649498/   https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf Dheghōm                                                                            http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/)    https://www.amazon.co.uk/dp/1915964008/    https://www.amazon.com/dp/1915964008/    https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf Erwā         https://www.amazon.co.uk/gp/product/1915964040    https://www.amazon.com/gp/product/1915964040 Bhéwonom                                                                           https://www.amazon.co.uk/gp/product/1915964067    https://www.amazon.com/gp/product/1915964067 Copyright 2025 Karl Kuras

    2h 13m
  6. John Wood - Sally Dark Ride

    06/30/2025

    John Wood - Sally Dark Ride

    Mechanical amusements have long been a mainstay of theme parks and travelling fairs.  In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games.   Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic entertainment and especially the interactive darkride.  John tells us how this industry leader got its start Recorded: September 2024 Video version: https://www.patreon.com/posts/jeff-johannigman-125624209 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://en.wikipedia.org/wiki/Sally_Corporation https://www.sallydarkrides.com/ https://en.wikipedia.org/wiki/Heathkit_H8 https://youtu.be/jjNca1L6CUk?si=tAux1b9ri9ZJ_mdm https://en.wikipedia.org/wiki/International_Association_of_Amusement_Parks_and_Attractions https://www.sallydarkrides.com/post/remembering-jan-sherman-sally-dark-rides-memorializes-long-time-co-worker-and-friend Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

    1h 18m
  7. September 1994

    06/17/2025

    September 1994

    Nintendo owns CES, The future belongs to the internet & EA disses Sega These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in September 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:     https://www.patreon.com/posts/131691264 7 Minutes in Heaven: Zero Tolerance Video Version: https://www.patreon.com/posts/131666929     https://www.mobygames.com/game/10115/zero-tolerance/ Corrections: August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://en.wikipedia.org/wiki/Magic:_The_Gathering     https://en.wikipedia.org/wiki/Sega     https://www.retroreversing.com/super-famicom-snes-sdk/     https://archive.org/details/st-report             https://patentarcade.com/tag/alpex-computer-v-nintendo 1994: Street Fighter loses its luster     A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK,     Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday     https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2         https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14         https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1         https://en.wikipedia.org/wiki/USA_Action_Extreme_Team     https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1         Joe Morici - Capcom - https://www.patreon.com/posts/37289815 CD duplicators expand their offerings     "Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA           The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN" CD piracy explodes in Hong Kong     Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25          https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0 Best Buy expands     Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK Woolworth UK hit hard by drop  in computer software sales     Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25,  Rhino sees slowdown     Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS Video game slump hits Wong         Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18     Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526 Playmates shifts to games     Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17 Software Toolworks becomes Mindscape     THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time Strauss Zelnick to head BMG     "Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER          Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 8; Column 5; Financial Desk ; Column 5; Byline: By SALLIE HOFMEISTER,            https://en.wikipedia.org/wiki/Strauss_Zelnick Katzenberg out at Disney     Now Playing: Disney in Turmoil, The New York Times, September 23, 1994, Friday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By BERNARD WEINRAUB with GERALDINE FABRIKANT,     https://en.wikipedia.org/wiki/DisneyWar     https://www.amazon.com/Men-Who-Would-King-DreamWorks/dp/0547520271 Battletech Centers go online     L.A.-Vegas link makes virtual a new reality, The Hollywood Reporter, September 2, 1994, Friday            DISNEY'S GAME LINK, Variety, September 12, 1994 - September 18, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Update; Pg. 33 Nicastro's to co-CEO WMS     Neil D. Nicastro appointed co-chief executive officer of WMS Industries, Business Wire, September 12, 1994, Monday Arnie's Place closes down     Scrappy Arcade Owner Gives Up the Fight, The New York Times, September 20, 1994, Tuesday, Late Edition - Final, Distribution: Metropolitan Desk, Section: Section B; ; Section B; Page 4; Column 1; Metropolitan Desk ; Column 1; ; Biography, Byline: Arnie Kaye, Special to The New York Times, Dateline: WESTPORT, Conn., Sept. 19           https://www.nytimes.com/1994/09/20/nyregion/scrappy-arcade-owner-gives-up-the-fight.html?searchResultPosition=1          http://arniesplacearcade.com/pictures.html Nintendo owns CES     https://archive.org/details/edge-012-september-1994/page/10/mode/2up?view=theater     https://archive.org/details/edge-012-september-1994/page/44/mode/1up?view=theater RPGs, adventures and doom clones abound on pc at ces     https://archive.org/details/computer-gaming-world-issue-122-september-1994/page/22/mode/1up?view=theater      Sega bypasses Japanese distributors     SEGA DECIDES TO SELL DIRECT TO RETAILERS, Computergram International, September 13, 1994 EA disses Saturn     No Headline In Original, Consumer Electronics, September 19, 1994, Section: NOTEBOOK, Vol. 34, No. 38 3DO's next gen system is a dog...     https://archive.org/details/edge-012-september-1994/page/6/mode/2up     https://en.wikipedia.org/wiki/Panasonic_M2 ESRB rates its first game     No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37 Mortal Kombat II breaks records     Acclaim's 'Mortal Kombat II' breaks video game and film industry records with $50 million opening week, Business Wire, September 22, 1994, Thursday Sega and Nintendo plan big Xmas ad spends     Sega and Nintendo Prepare to Do Battle Over Holiday Season Sales, Wall Street Journal (3 Star, Eastern (Princeton, NJ), Edition), , September 21, 1994, Business and Industry, Section: Pg. B10; Vol. CCXXIV; No. 57; ISSN: 0099-9660 EA sees CD future     Electronic Arts Shifts Focus to CD-ROM Video Games, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Business and Industry, Section: Pg. B4; Vol. CCXXIV; No. 47; ISSN: 0099-9660 CDi gets new slogan     A NEW STRATEGY FOR CD-I PHILIPS LOWERS PRICE, CHANGES SLOGAN  TO DRIVE SALES, Advertising Age, September 26, 1994, Section: Pg. 14         https://youtu.be/TgtBDVRwKCQ?si=77kblLoNQUYxSl16 China seen as growth market by Nintendo     Nintendo to launch game software production in China, Japan Economic Newswire, SEPTEMBER 6, 1994, TUESDAY, Dateline: TOKYO, Sept. 6 Kyodo     Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994 Sanyo avoids face off with Matsushita         Sanyo to market 32-bit computer game, Report From Japan, September 1, 1994     https://www.linkedin.com/feed/update/urn:li:activity:7327486440387289088/ Konix lives     Aiming to succeed where others have failed - MSU's CD systems look set to find their way into homes world-wide / Growth from Technology, Financial Times (London,England), September 8, 1994, Thursday, London, Section: UK Company News; Pg. 30, Byline: By ALAN CANE     https://www.konixmultisystem.co.uk/index.php?id=interviews&content=wyn Myst coming to laseractive     https://segaretro.org/Myst_(Mega_LD)         Pioneer gets LaserActive with 'Myst' software hit; Redford eco entertainment also set for format, The Hollywood Reporter, September 6, 1994, Tuesday, Byline: Scott Hettrick       https://segaretro.org/Legacy Time Warner picks up Rise of the Robots     Time Warner Interactive to release "Rise of the Robots" on CD-ROM and Floppy in United States; TWi also to release "Rise" on 10 interactive platforms in Europe, Business Wire, September 6, 1994, Tuesday, Dateline: MILPITAS, Calif.      Sega bets on Cornhuskers     "Sega Sports opens college football season by predicting this weekend's winne

    4h 8m
  8. Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose

    05/13/2025

    Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose

    From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.   In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds. Jeff's insight and storytelling skill make this a wonderful chat. Recorded: September 2024 Watch the video version here: https://www.patreon.com/posts/128754521 And catch up with Part 1 of the interview here: https://www.patreon.com/posts/jeff-johannigman-125624209 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on  Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://www.linkedin.com/in/johannigman/ https://www.mobygames.com/game/5630/ultima-runes-of-virtue/ https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf https://www.debonogroup.com/services/core-programs/six-thinking-hats/ https://www.youtube.com/watch?v=VwZi58u1FjI https://en.wikipedia.org/wiki/Dynamix https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/ https://www.mobygames.com/game/521/x-com-ufo-defense/ https://www.mobygames.com/game/212/master-of-orion/ Diaries: https://www.youtube.com/watch?v=SrIWJy0tAas https://www.youtube.com/watch?v=Sese4lzWNtQ https://www.youtube.com/watch?v=l1cO2uHyf58 https://en.wikipedia.org/wiki/Stellar_Conquest https://www.mobygames.com/person/5529/david-govett/ https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/ https://www.mobygames.com/game/1417/this-means-war/ https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film) https://peopletype.com/ https://www.mobygames.com/game/28566/ashen-empires/  Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras

    1h 37m

Ratings & Reviews

5
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7 Ratings

About

Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe. Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060