The SEGA Lounge Mixdown Productions
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- Leisure
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Hosted by KC. An interview based podcast focusing on SEGA games, game devs and community personalities. New episodes every Friday. Come on in and have a seat.
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221 - Andreas Scholl & Felix Wagner (Rainbow Cotton)
This week, Andreas Scholl, of KRITZELKRATZ 3000, and lead programmer on the new HD remake of Rainbow Cotton, and Felix Wagner, of ININ Games, join KC to discuss the recently released modern version of the Dreamcast shmup. Andreas also explains how his love for SEGA resulted in him getting involved in this project.
Follow Andreas on X-Twitter: https://twitter.com/andreasscholl09
Follow ININ Games on X-Twitter: https://twitter.com/ININ_Games
Check out Andreas' Burning Rangers Tribute demo: https://sonicfangameshq.com/forums/showcase/burning-rangers-tribute.1048/
Get Rainbow Cotton digitally: https://www.iningames.com/games/rainbow-cotton
Pre-order the physical version: https://www.strictlylimitedgames.com/collections/rainbow-cotton
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
Follow The SEGA Lounge on X-Twitter: https://twitter.com/thesegalounge
Check us out on Instagram: https://www.instagram.com/thesegalounge
Follow us on BlueSky: https://bsky.app/profile/thesegalounge.com
Find our live video content on Twitch (https://twitch.tv/thesegalounge) or YouTube (https://youtube.com/@thesegalounge)
Chapters:(00:00:00) Intro(00:02:26) Interview with Andreas Scholl and Felix Wagner - Part 1(00:48:32) The SEGA Lounge Challenge(01:29:00) Interview with Andreas Scholl and Felix Wagner - Part 2(01:38:35) Outro -
220 - Derek Pascarella (ateam)
The amazing Derek Pascarella comes by The SEGA Lounge for a chat about his love for SEGA and how (and why) he ended up leading teams of talented fans in translating Japanese games to English.
Check out Derek's website: https://dreamcastforever.com/
Follow him on X-Twitter: https://twitter.com/DerekPascarella
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
Follow The SEGA Lounge on X-Twitter: https://twitter.com/thesegalounge
Check us out on Instagram: https://www.instagram.com/thesegalounge
Follow us on BlueSky: https://bsky.app/profile/thesegalounge.com
Find our live video content on Twitch (https://twitch.tv/thesegalounge) or YouTube (https://youtube.com/@thesegalounge)
Chapters:(00:00:00) Intro(00:03:18) Interview with Derek Pascarella - Part 1(00:39:03) The SEGA Lounge Challenge(01:26:29) Interview with Derek Pascarella - Part 2(01:48:09) Outro -
219 - Rik Mack (IDW Sonic)
This week, I had the pleasure of sitting down with Rik Mack, artist extraordinaire, who's been working on IDW's Sonic comic, among other projects. We got into his love for SEGA since his early years, how influential Fleetway's Sonic the Comic was for him, and how Rik ended up fulfilling his dream of working on a comic about SEGA's blue blur.
Follow Rik on X-Twitter: https://twitter.com/RikDraws
Check out his website: https://www.rikdraws.com/
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
Follow The SEGA Lounge on X-Twitter: https://twitter.com/thesegalounge
Check us out on Instagram: https://www.instagram.com/thesegalounge
Follow us on BlueSky: https://bsky.app/profile/thesegalounge.com
Find our live video content on Twitch (https://twitch.tv/thesegalounge) or YouTube (https://youtube.com/@thesegalounge)
Chapters:(00:00:00) Intro(00:02:32) Interview with Rik Mack - Part 1(00:40:51) The SEGA Lounge Challenge(01:22:39) Interview with Rik Mack - Part 2(01:36:45) Outro -
218 - Most Iconic SEGA Characters (LiVE)
For this month's LiVE show, we cover the most recent news, address a certain surprise other members of the panel prepared for KC, and discuss our definitely not definitive list of SEGA's most iconic characters.
Watch Lime's interview with KC: https://www.twitch.tv/videos/2123197080
Follow SkillJim on X: https://twitter.com/skilljim
Follow Lime on X: https://twitter.com/LimeReversed
Find Viper on Mastodon: https://thevipvipers.space/@TheGreenViper8
Follow Viper on BlueSky: https://bsky.app/profile/thegreenviper8.thevipvipers.space
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
Follow The SEGA Lounge on X-Twitter: https://twitter.com/thesegalounge
Check us out on Instagram: https://www.instagram.com/thesegalounge
Follow us on BlueSky: https://bsky.app/profile/thesegalounge.com
Find our live video content on Twitch (https://twitch.tv/thesegalounge) or YouTube (https://youtube.com/@thesegalounge)
Chapters:(00:00:00) Intro(00:27:30) News Roundup(01:03:17) Most Iconic SEGA Characters(02:31:08) Outro -
217 - Like a Dragon: Infinite Wealth feat. The Non-Nanba Club
It's almost been 3 months since the release of RGG Studio's latest masterpiece, so KC invited Matt Oliver and Brian Vines back on the show to discuss Like a Dragon: Infinite Wealth. Listen to everyone's opinions on the game, where they spent most of their time, and their shared dislike for a certain character.
Follow Matt on X-Twitter: https://twitter.com/MattOliver18
Follow Brian on X-Twitter: https://twitter.com/JetBrianRadio
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
Follow The SEGA Lounge on X-Twitter: https://twitter.com/thesegalounge
Check us out on Instagram: https://www.instagram.com/thesegalounge
Follow us on BlueSky: https://bsky.app/profile/thesegalounge.com
Find our live video content on Twitch (https://twitch.tv/thesegalounge) or YouTube (https://youtube.com/@thesegalounge)
Chapters:(00:00:00) Intro(00:05:18) General thoughts(00:17:34) Setting(00:28:01) Gameplay mechanics(00:55:09) Side content(01:29:52) [SPOILERS] Characters and story(02:13:59) Outro -
216 - Stephen Andrews (SEGA Force Mega)
Returning guest Stephen Andrews, editor of SEGA Force Mega magazine, talks about this new SEGA mag, reviving a print legend of 90s, and more on this week's episode of The SEGA Lounge.
Get SEGA Force Mega here: https://fusionretrobooks.com/collections/sega-force
Follow Steve on Twitter: https://twitter.com/SegaSteve
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
Follow The SEGA Lounge on X-Twitter: https://twitter.com/thesegalounge
Check us out on Instagram: https://www.instagram.com/thesegalounge
Follow us on BlueSky: https://bsky.app/profile/thesegalounge.com
Find our live video content on Twitch (https://twitch.tv/thesegalounge) or YouTube (https://youtube.com/@thesegalounge)
Chapters:
(00:00:00) Intro
(00:02:08) Interview with Stephen Andrews - Part 1
(00:35:24) The SEGA Lounge Challenge
(01:12:19) Interview with Stephen Andrews - Part 2
(01:29:13) Outro
Customer Reviews
It's good
It's alright for what it is and I enjoyed listening to it for the most part and found it entertaining to listen to the hosts interact with the guest(s)
Unfair Outdated Reviews
Two out of the three reviews for this show, while might have been valid 4 years ago, do not reflect the show’s more recent quality. The mixing was fixed, and this show doesn’t deserve the 3.0 rating that it had as of before my review. I do hope that you give the show a listen, and ignore the low ratings, as despite the audio mixing being an issue four years ago, it doesn’t reflect the show’s fascinating interviews and accompanying content. KC, you rock!
Very Poor Mix
This show is almost unlistenable. There is music constantly playing in the background that is mixed to be louder than the interviewers and interviewees. I tuned in for a specific interview and found it to be an extremely frustrating experience. I think the show would be good if they just either removed the background music while people are speaking or greatly lowered the volume of the background music to the point where you can easily hear the people speaking.