22 episodes

Delving into the most exciting games and gaming trends, we find out which features are the secret sauce for developing the next big mobile game! With guest game makers every month joining Jon Jordan and Joel Julkunen, to provide fresh and exciting insight into the wider gaming community. This podcast is brought to you by GameRefinery, the leading provider of feature-level data in the mobile games market, with an ever-growing database covering hundreds of thousands of games.

Mobile GameDev Playbook GameRefinery

    • Technology
    • 5.0 • 4 Ratings

Delving into the most exciting games and gaming trends, we find out which features are the secret sauce for developing the next big mobile game! With guest game makers every month joining Jon Jordan and Joel Julkunen, to provide fresh and exciting insight into the wider gaming community. This podcast is brought to you by GameRefinery, the leading provider of feature-level data in the mobile games market, with an ever-growing database covering hundreds of thousands of games.

    Ep 22 2021: Why diverse teams make better mobile games with HiDef

    Ep 22 2021: Why diverse teams make better mobile games with HiDef

    In this episode of The Mobile Gamedev Playbook, we’re looking at diversity in the mobile games industry and how having a culturally and ethnically diverse team helps build better mobile games. 

    Co-founder and Head of Analytics at GameRefinery, Joel Julkunen, shares his expertise on player motivations and expanding your player base by adding features that cater to wider audiences. He is joined by the HiDef team, Anthony Castoro, Jen Donahoe, and basketball legend Rick Fox.  Together they discuss their individual experiences of being a minority in the games industry and how diversity and representation are central to HiDef’s corporate DNA.

    You can now find The Mobile Game Dev Playbook also on GameRefinery’s Youtube channel. 

    Please subscribe and leave a review!

    Thanks for listening, 

    The Mobile GameDev Playbook 

    • 47 min
    Ep 21 2021: Concerts, collabs and KFC: The wonderful world of seasonal events in mobile games

    Ep 21 2021: Concerts, collabs and KFC: The wonderful world of seasonal events in mobile games

    In this episode, GameRefinery looks at the craziest events this year, from Genshin Impacts’ collab with KFC to Roblox Lil Nas X digital concert.

    GameRefinery Analysts Kalle Heikkinen and Wilhelm Voutilainen join host Jon Jordan to discuss the wonderful world of mobile game events, including the mechanics behind LiveOps and utilising the same framework for multiple events, the benefits of collaborating with non-gaming brands and the importance of seasonal events to the success of mobile games. 

    You can now find The Mobile Game Dev Playbook also on GameRefinery’s Youtube channel. 

    Please subscribe and leave a review!

    Thanks for listening, 

    The Mobile GameDev Playbook 

    • 36 min
    Ep 20 2021: The toxic content dilemma “Can AI help moderate in-game chat?” with Utopia Analytics

    Ep 20 2021: The toxic content dilemma “Can AI help moderate in-game chat?” with Utopia Analytics

    In this episode of The Mobile Gamedev Playbook, we're looking at the use of AI moderation in social gaming. 

    GameRefinery analyst and podcast regular Kalle Heikkinen joins host Jon Jordan to kick off the podcast with all things social, including the emergence of social hangout areas and the rise of social features in mobile games. 

    While social features create endless opportunities for games to succeed (look at Roblox!), there is also a toxic content dilemma that comes with gamers being able to communicate with one another freely. CEO and Co-Founder of Utopia Analytics, Dr Mari-Sanna Paukkeri, brings her expertise to discuss AI moderation, toxicity in gaming and the intricacies behind moderating language, images and voice. 

    You can now find The Mobile Gamedev Playbook also on GameRefinery's YouTube channel.

    Please subscribe and leave a review!

    Thanks for listening, 

    The Mobile Gamedev Playbook 

    • 30 min
    Ep 19 2021: The metaverse & mobile gaming with RP1

    Ep 19 2021: The metaverse & mobile gaming with RP1

    In this episode of The Mobile Gamedev Playbook, we’re exploring all things metaverse. The idea of the metaverse has caught on across the tech industry over the last decade, with tech giants seemingly in a race to make it a reality.

    CEO and co-founder of RP1, Sean Mann, joins host Jon Jordan to discuss how close the metaverse is to becoming a reality, what it might look like, how it’ll affect mobile gaming and how RP1 has created a proprietary technology that provides a foundational layer upon which the metaverse can be built. 

    You can now find The Mobile Game Dev Playbook also on GameRefinery's Youtube channel. 

    Please subscribe and leave a review!

    Thanks for listening, 

    The Mobile GameDev Playbook 

    • 29 min
    Episode 18: What has happened in the mobile games industry so far? With GameRefinery by Vungle’s Analysts

    Episode 18: What has happened in the mobile games industry so far? With GameRefinery by Vungle’s Analysts

    As we wrap up the first half of 2021, in this episode of The Mobile Gamedev Playbook, we have asked our analysts to spell out what have been the biggest mobile trends and games of the year so far! 

    GameRefinery by Vungle's own Erno Kiiski, Wilhelm Voutilainen, and Kalle Heikkinen join host Jon Jordan to discuss how hybrid game mechanics and particular market trends have rocketed new games to the top of the download charts across the USA, China and Japan, as well as which games we should be keeping an eye on. 

    You can now find The Mobile GameDev Playbook also on GameRefinery's Youtube channel. 

    Please subscribe and leave a review! 

    Thanks for listening, 
    The Mobile GameDev Playbook

    • 42 min
    Episode 17: Designing Your Audience for Mobile Games with Richard Bartle

    Episode 17: Designing Your Audience for Mobile Games with Richard Bartle

    We are a bit starstruck in this episode of The Movile GameDev Playbook, with guest Richard Bartle! Listen in to learn more about best practices for audience design, taxonomies of players and how they can help developers design better, more engaging mobile games. 

    Richard joins the podcast to discuss his impressive career, including how he created the Multi-User Dungeon - or simply MUDs - the forebearer of the multiplayer online role-playing genre and how he developed the Bartle Taxonomy Player Types. 

    Head of Analytics at GameRefinery by Vungle, Joel Julkunen, also joins the conversation to discuss the influence  Bartle's player types have had on GameRefinery's own taxonomy and the subtle difference between mobile and MMORPG players. 

    You can now find The Mobile GameDev Playbook on video and all the usual podcast platforms. 

    Thanks for listening!

    • 39 min

Customer Reviews

5.0 out of 5
4 Ratings

4 Ratings

natron5000 ,

👾🎮📲❤️

Loving this podcast and the global coverage of the mobile games industry it provides. Top-notch, insightful content and can’t wait for more!

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