The Secret Lives of Games

The Secret Lives of Games

Candid conversations with game creators that dive deep into the art, craft, and process of making games.

  1. 157: Going Off-Grid with Brooke Husic (Puzzmo Crosswords)

    10h ago

    157: Going Off-Grid with Brooke Husic (Puzzmo Crosswords)

    We chat with Brooke Husic (Puzzmo, New Yorker, A24) about creating, stewarding, and showrunning a daily crossword for the web-based puzzle phenomenon, Puzzmo. Our discussion covers Puzzmo's first 1,000 days, Brooke's prolific career as a constructor, the impact of cultural biases on crosswords, the early-2020s indie-puzzle development boom, the need to care for both solvers and setters during revisions, the interconnectedness of difficulty and context, the relationship between constructor and venue, and so! much! more! Also: Don't forget to check out today's Puzzmo midi crossword, its 1,001th, a special collaboration between two names that will be familiar to listeners of this episode. Audio edited by Dylan Shumway Discussed in this episode: Puzzmo https://www.puzzmo.com/today/  Today's Brooke and Rob collab puzzle, "Time to get up!" https://www.puzzmo.com/puzzle/2026-07-12/crossword Puzzmo Data Initiative  https://data.puzzmo.com/  Brooke's 30-day Crossword Tutorial Mini-series https://www.brookehusic.com/puzzminis/  Brooke's puzzle blog https://xwordsbyaladee.blogspot.com/ Rob's Puzzmo crossword debut, "Baker's Corner" https://www.puzzmo.com/puzzle/2024-05-10/crossword Lollapuzzoola https://bemoresmarter.com/ American Values Club (AVCX) https://avxwords.com/about-us/  Ingrid https://ingrid.cx/  Brooke on Bluesky https://bsky.app/profile/xws.bsky.social   https://secretlives.games  https://discord.gg/tslog https://www.patreon.com/tslog

    2h 8m
  2. All Systems Brough - BECOME A GREAT ARTIST IN JUST 10 SECONDS

    Jul 5

    All Systems Brough - BECOME A GREAT ARTIST IN JUST 10 SECONDS

    We're joined by Liz Ryerson (musician, writer, podcaster), Patrick LeMieux (UC Davis), and Andi McClure (BECOME A GREAT ARTIST IN JUST 10 SECONDS, Jumpman) to discuss BECOME A GREAT ARTIST IN JUST 10 SECONDS; a generative art game/tool made in 72 hours. It's the seventh installment in our yearlong special series exploring the work of Michael Brough: All Systems Brough. This episode: BECOME A GREAT ARTIST IN JUST 10 SECONDS Next episode: Helix Audio edited by Dylan Shumway. Discussed in this episode: 868-BACK (Out now!! Go buy it!!) https://store.steampowered.com/app/3304110/868BACK/  https://finji.itch.io/868-back  Michael Brough's Website https://www.smestorp.com/  BECOME A GREAT ARTIST IN JUST 10 SECONDS (stable itch.io release!) https://mermaidindustries.itch.io/become-a-great-artist-in-just-10-seconds  BECOME A GREAT ARTIST IN JUST 10 SECONDS (web build) https://dryad.technology/artist/  BECOME A GREAT ARTIST IN JUST 10 SECONDS (original Ludum Dare entry) https://web.archive.org/web/20160616205009/http://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=4987 SUPERHYPERCUBE https://superhypercube.com/  KidPix (public domain version) https://kidpix.app/  Increpare games (Stephen Lavelle) https://www.increpare.com/  Game Title https://www.glorioustrainwrecks.com/node/2258  Andi McClure's Anti-games/Sweet Nothings https://runhello.com/anti-games  A MAZE. / Berlin 2022: Ambient Play Systems (In and Outside of Games) by Flan Falacci https://www.youtube.com/watch?v=sRDPXMhwkXc   Great Art by Liz Ryerson https://www.mostancient.com/shop/great-art  Making another roguelike game (yay/boo) by Michael Brough https://mightyvision.blogspot.com/2015/06/making-another-roguelike-game-yayboo-my.html  Become a First Rate Artist in Just 30 Seconds https://eliot-l.itch.io/become-a-first-rate-artist-in-just-30-seconds  F**K MARIO by Liz Ryerson https://ellaguro.blogspot.com/2014/03/f**k-mario.html  Platform Games Catalog by Patrick LeMieux (including F****d Marios) https://patrick-lemieux.com/LeMieux-Platform_Games.pdf  BECOME A GREAT ARTIST IN JUST 10 SECONDS AND KNUCKLES https://twitter.runhello.com/mcclure111/status/576896540565901312/  BECOME A GREAT ARTIST dress https://twitter.runhello.com/mcclure111/status/573172507773026304/ BECOME A GREAT ARTIST GitHub https://github.com/mcclure/bitbucket-backup/tree/archive/repos/ufo/contents  Saint Elizabeth (Liz's new album!) https://ellaguro.bandcamp.com/album/saint-elizabeth  Notes from the Underground by Liz Ryerson https://ellaguro.blogspot.com/2026/06/notes-from-underground.html  ArtCtrl painting palette interface for BECOME A GREAT ARTIST https://vimeo.com/1080330014/fa8866803f  MOSS (programmable brush-based art tool by Rob's studio) https://moss.town/  Icosa https://data.runhello.com/j/iso/post/  Andi's Game Catalog https://runhello.com/  Scrunch (Andi's Ludum Dare 30 art tool/game) https://web.archive.org/web/20150221165706/http://www.ludumdare.com/compo/ludum-dare-30/?uid=4987  The Zium (virtual museum collective) https://theziumsociety.itch.io/    https://secretlives.games/  https://discord.gg/tslog https://www.patreon.com/tslog

    2h 28m
  3. All Systems Brough - VESPER.5

    Jun 2

    All Systems Brough - VESPER.5

    We're joined by Izzy Kestrel (Funomena, No Goblin, A Good Videogame) and Alfredo Barraza (Riot Games) to discuss VESPER.5; a durational, tile-based exploration game. It's the sixth installment in our yearlong special series exploring the work of Michael Brough: All Systems Brough. This episode: VESPER.5 Next episode: Become a Great Artist Audio edited by Dylan Shumway. Discussed in this episode: 868-BACK (Out now!! Go buy it!!) https://store.steampowered.com/app/3304110/868BACK/  https://finji.itch.io/868-back  Michael Brough's Website https://www.smestorp.com/  All Systems Brough - A Chat with Michael https://secretlives.games/website/all-systems-brough-a-chat-with-michael  VESPER.5 http://mightyvision.blogspot.co.uk/2012/08/vesper5.html  THE LONGING https://store.steampowered.com/app/893850/THE_LONGING/  Road to the IGF: Michael Brough's VESPER.5 (Article about GDC showcase of VESPER.5) https://www.gamedeveloper.com/design/road-to-the-igf-michael-brough-s-i-vesper-5-i-  Super Friendship Club VESPER.5 Forum https://web.archive.org/web/20160407200028/http://superfriendshipclub.com/forum/viewtopic.php?f=19&t=618  Meaning through repetition (reflection on releasing VESPER.5) https://mightyvision.blogspot.com/2012/08/meaning-through-repetition.html  GDC 2013 - Interview with Michael Brough https://www.youtube.com/watch?v=ocqSV6f137M  Pippin Barr on VESPER.5 https://web.archive.org/web/20170711093026/http://www.pippinbarr.com/2012/08/14/you-should-play-vesper-5/  Michael Brouge's VESPER.6 by Joel Goodwin https://www.electrondance.com/michael-brouges-vesper-6/ Gardens of Time: Design Problem Solving https://www.glorioustrainwrecks.com/node/2931  Steve Reich - Section I (Slowed Down 800%) - Ambient / Minimalism https://www.youtube.com/watch?v=Z3AMpfdbc7U  EXPERIMENT 12 Anthology https://www.geocities.ws/experimenttwelve/  145: Addressing Memory with Plunderludics  https://secretlives.games/145-addressing-memory-with-plunderludics  i heard you like videogames https://www.glorioustrainwrecks.com/node/2366  scarfmemory https://www.smestorp.com/scarfmemory.html  Post-Future Vagabond https://mightyvision.blogspot.com/2013/11/post-future-vagabond.html  Bending the River https://www.metabolicstudio.org/653  The Old Timey Computer Show https://otcs.minuspoint.com/  Inferno by Boards of Canada https://boardsofcanada.bandcamp.com/album/inferno  imagineNATIVE Festival https://imaginenative.org/ STAY SHARP // Rogue Skin Reveal Trailer - VALORANT https://www.youtube.com/watch?v=b1u1kUdDOys  Rushing Beat Trilogy https://www.chronocrash.com/forum/threads/rushing-beat-trilogy.5208/  THE GAME DESIGN CHALLENGE: The Thirty-Year Game https://www.gdcvault.com/play/1023124/THE-GAME-DESIGN-CHALLENGE-The    https://secretlives.games/  https://discord.gg/tslog https://www.patreon.com/tslog

    1h 59m
4.9
out of 5
161 Ratings

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Candid conversations with game creators that dive deep into the art, craft, and process of making games.

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