Typewriter Sessions: A Resident Evil Podcast

Typewriter Sessions

Typewriter Sessions: A Resident Evil Podcast is your ultimate destination for everything Resident Evil. Hosted by passionate survival horror fans Brett (MiniGrim) and James, this podcast dives deep into the iconic Resident Evil franchise — from classic titles to newer entries and beyond. Whether you're a long time fan of the Resident Evil games or just getting started in Raccoon City, we’ve got you covered. Join us as we explore the rich Resident Evil lore one game at a time and share our hilarious thoughts and history with the games.

  1. Nov 3

    Episode 13: Resident Evil (REmake) (2002) Part II: Rewriting the Nightmare

    In Part 2 of our three-part retrospective, we step inside the Spencer Mansion once again to explore how Capcom took the story of the original Resident Evil and transformed it into something far more elaborate, atmospheric and disturbing. While the 2002 remake retained the foundations of the 1996 classic, it introduced a wealth of new story elements, expanded character histories, unexpected revelations and terrifying additions that fundamentally changed how we understood the events surrounding the Spencer Estate. From the tragic story of Lisa Trevor and the secrets buried beneath the mansion, to the additional files, encounters and narrative details that brought greater depth to the original outbreak, we examine how the remake expanded upon its predecessor without losing sight of what made it so memorable. But surviving the mansion requires more than uncovering its secrets. We also take a closer look at the arsenal available to Chris Redfield and Jill Valentine, exploring the weapons, ammunition and equipment scattered throughout their nightmare. We compare the original game's familiar arsenal with the changes, additions and refinements introduced in the remake, examining how these differences affect combat, exploration and the delicate balance of survival. From familiar favourites to entirely new additions, we uncover what changed, what remained, and how Capcom reworked the tools of survival for a new generation. Join us for Part 2 of our deep dive into Resident Evil (2002).

  2. Oct 6

    Episode 12: Resident Evil (REmake) (2002) Part I: The Rebirth of Survival Horror

    Part 1 of 3 — The Rebirth of Survival Horror In the first instalment of our three-part series, Typewriter Sessions turns its attention to one of the most ambitious and celebrated remakes in gaming history: Resident Evil (2002). Released for the Nintendo GameCube, Capcom didn't simply remaster or recreate the original 1996 classic. They went back to the foundations of Resident Evil and rebuilt it from the ground up — reimagining its story, environments, characters, puzzles, atmosphere and horror to create something that was simultaneously familiar and entirely new. But how did this extraordinary project come to be? In Part 1, we travel back to the early development of the remake, examining Capcom's decision to revisit the game that defined survival horror, the people behind its creation, the technological ambitions of the GameCube project, and the direction taken by the development team as they sought to make something far more than a simple remake. We explore how Shinji Mikami and his team approached the seemingly impossible task of improving upon a genre-defining classic — and why the decision was ultimately made to completely recreate Resident Evil rather than simply reproduce it. From the earliest concepts and development decisions to the game's extraordinary visual presentation, oppressive atmosphere and commitment to genuine survival horror, we examine how Capcom transformed the Spencer Mansion into something darker, richer and more terrifying than ever before. Because this wasn't simply Resident Evil brought back to life. It was Resident Evil reborn. Join us as we uncover the development, ambition and creative vision behind one of the most important survival horror games ever created.

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Typewriter Sessions: A Resident Evil Podcast is your ultimate destination for everything Resident Evil. Hosted by passionate survival horror fans Brett (MiniGrim) and James, this podcast dives deep into the iconic Resident Evil franchise — from classic titles to newer entries and beyond. Whether you're a long time fan of the Resident Evil games or just getting started in Raccoon City, we’ve got you covered. Join us as we explore the rich Resident Evil lore one game at a time and share our hilarious thoughts and history with the games.

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